tigs
tigs
tigs

Well the reason is so other oculus owners can run this in fullscreen and see what skyrim would be like (in total no input mode but still)

The Occulus adds to the games in a way I was not expecting - depth perception. Sure the "im here!" feeling is there in a way - but the depth perception makes things like hitting tf2 soldier rockets in the FACE of scouts jumping around is almost easy! I was blown away with what this could do for gaming in general. All

Make the new SCUMM engine open-source, and I'll kickstart this out the wazoo.