thoregon
thoregon
thoregon

I am really happy Bioshock 2 is on this list. It’s a rather stellar game one its own even though it’s compared to its predecessor. The only thing that didn’t click for me was the linearity prevented any re-exploration of areas. But the combat is really fun, the multiplayer felt like a superpowered Halo with its own

There was something about playing through Origins and Odyssey that just never clicked with me the prior games did. Maybe the exclusion on more methodical takedowns for more damage sponges, inclusion of hefty level-grinding to experience the darn story instead of roomy linearity that progresses you forward, and it just

I’d highly recommend a research rabbit-hole with the history on kabuki, bunraku, and noh/kyogen.  Some fascinating theatrics with intriguing engineering for the time.

The last fights with Zabuza and his rather tragic past are still hooked into my memory for the best. That and Haku’s backstory and fight as well

Ornstein and Smoukachu

I played Dark Souls 2, Nioh, Dishonored DotO, and Bioshock Infinite’s DLC a few months after beating each respective game.  It’s nice to have a break and come back for a slightly newer experience; especially if it’s a grinding-heavy game.

Because Japan! (it’s basically the only answer I have when faced with their occasional admirable weirdness)

Absolutely sad. I thoroughly enjoyed both Hand of Fate games as both were easy to pick up and put down.  That and the twist on the RPG boardgame mechanic with randomized cards was pretty neat

I’d hope for a few stupid easter eggs like the C. Bore or that guass rifle from the terrible last-gen FPS

Those trolli sour eggs are bomb though

Undertale shook me in how much of a selfish human I’ve been in regards to forming and maintaining social relations for my own personal fear of being unaccepted. At this point it snowballed and I can only look in hindsight what a positive and more social me could’ve been on the effect of others. Like a friends t-shirt

The battle with Ramiel is reason enough to give the series a try.  

The big supremely helpful guide that assisted in completing the darn game was Metroid Prime.  Once you gotta backtrack for those symbols hidden with poetic clues was a bit too difficult for my child mind.  Had to borrow my best friend’s brother’s massive Prima Guide

FFXV is a rollercoaster of a game for me. I love the combat, graphics, and the character’s themselves and the interactions. But the near-nonexistent story (even by Final Fantasy standards this is narratively a low one), the stretching of time by useless side-quests and travel system, the sudden linearity, and just

It’s fascinating how the one person can get so much credit. On one hand I find it sickening that they bask in the glory made by a team effort even if they sparked the idea. On the other, someone everywhere has to be a figurehead that’s likeable in a company as a reflection for the general public to latch onto and see

Well now.... a $350 console is now going to cost that guy a helluva lot more

Are you effing kidding me? This... in all honesty this just killed me inside so much. Stereotypical person (me) who tries to get a job after college angry at the world for seeing another story like this. I just can’t anymore. This isn’t a knock against Plunkett or Kotaku, but I am now just...blank. I don’t know how

I feel like the only person on this earth that isn’t a fan of Rockstar’s games. While some stories are pretty good in Red Dead Redem and V’s bonkers multi-lead crime spree, I dislike the loose-feeling gameplay and never understood why some people foam at the mouth just by hearing bits of new things released by them. I

I want that Gilgamesh tote! Then I can carry his oddness around.

My pros: I’ve always loved how gorgeous the game is and the level design is wonderful. Raids are a neat maze where they won’t hold players hand in guiding them. The controls are nice and tight despite the reliance on a minor aim-assist that occasionally pulled my sights from where I want.