I still don't get why shadows of Mordor gets so much credit, true it was a nifty little game.
I still don't get why shadows of Mordor gets so much credit, true it was a nifty little game.
Watch Dogs
everyone is going crazy about this and I'm just going: "meh"
ah, skylanders vs amiibos. the choice between a single 800$ games or a 400$ all Wii U games season pass(thats like 3 games) i think there both absurdly expensive. this is what i spend on all my games in 4-5 years. you people have too much money...
with every update the start-up went slower then the picture add came in and it took 2 minutes to start a game, then the HD 5 minute commercials started playing in the background and it took 5 minutes to start a game.
the fact that the "open world map" consist of only static enemies disappoints me, no meta game whatsoever. the raids are indeed fun but, doesn't that make the whole open world map redundant...
the library is the safest place in a riot, nobody thinks about stealing books.
PvE was (at least story wise) introduced as "defending the last bastion of mankind"
I get empty maps, but mission names,type, descriptions, level requirements, difficulty, possible rewards of said missions? you can't expect me to believe they send 2kb of description text to soften the blows on our hard drives, especially when they claim to be so early in development stage that everything may be…
bragging about doing something like this intermediately loses a big chunk of it's worth. Usually I don't pay attention to what role any character plays other than the general storyline flowing nicely.
played the game, nemesis system is essentially rock paper scissors, doesn't add much to strategy.
there are 3 options :
of course its easy to change the angle of a light-short sword without any armour obstructing him. I'd like to see him do it with a 100 pound claymore, wearing steel armour whilst being blinded by a medieval helmet.
Yay! on disc dlc... for 30$ you can buy more efficient loot caves. I'm playing cookie clicker right now for free and it's basically the same game.
Be warned, however: To play Destiny is to willingly give yourself over to a machine, a machine terrifying in the slickness of its construction and the single-mindedness of its purpose.
nice and all being in awe and such, but this is a game-breaking bug, at least if standing in front of a cave and afking is not what the dev's had in mind when they created destiny. the best way by far from lvl 1 to maxed with gear is sitting near a cave and nobody noticed this during beta?
my bad, got irritated and it turned into a dumb rant halfway.
thank you for telling me my opinion.
used to be exited by destiny, but not any more.
I love the technical accent of action games, analysing your enemy, your surrounding, and your status and switching your play-style to meet your goal. Zelda has that, i also enjoyed the heck out of games like castlevania LOS I/II, bladestorm etc. but, seeing this game be played if feel like there's almost no…