thomasella
Thomas Ella
thomasella

Polygon says for Japan also: "Phantasy Star Online 2 coming to Japan March 28 for PS Vita."

"Playable, if broken."

Wait, I'm confused. Kotaku is reporting that PSO2 releases on February 28. Polygon reports that it releases on March 28. Who's right?

Yeah but you don't need to back that up with anything. It's your opinion. I can throw all the reasons in the world at you for why Zelda games are amazing and they might do nothing to change your mind because it's an opinion. I can prove you wrong. It's your prerogative to like or not like the Zelda games as you please

This is a prequel to Chains of Olympus, which is a prequel to God of War. It's hard to keep track of all the prequels and side stories.

Dude, The Happening is a fantastic movie. You just have to watch it in the right mindset. It's not meant to be taken seriously. It's a straight-faced B-movie meant to be laughed at. M Night Shyamalan said as much before the movie came out. Bring some friends over who can appreciate when movies are so dumb they're

To be fair, in Chains of Olympus, they waited until the end of the game to take away his powers.

I apologize for how hostile my replies have been. At this point, it's almost impossible to tell when somebody has a legitimate complaint with the game or they're just trashing it without having played it because they find the game's very existence offensive for some reason. Chalk this one up to friendly fire.

"There are some opinions that are simply wrong. Someone's opinion may be that the moon is made out of cheese."

Put the cast of Fast & Furious 6 in there and we've got a deal.

So far my Vita has a ton more games that interest me than the 3DS's lineup. I'd really like to play Mario & Luigi or Picross 3D, but I'd rather play Lumines, Gravity Rush, etc. Plus there's a lot of really great games on the PlayStation Mobile platform, which surprised the hell out of me. And they're all super cheap.

Oh, whatever. If you spend an entire game looking for flaws and exploits, you're going to find them. Just play the game. Stop looking for flaws to complain about it later. If you found an infinite juggle exploit, don't use it over and over and then complain that that wasn't fun. Do you realize how dumb that sounds?

They had plenty of time, though. They got the green light in 2006, then squandered it all because of Borderlands. They shoved it off to TimeGate because of Borderlands. And then they didn't check in on it because of Borderlands.

Somehow, his second response is actually even more annoying.

You weren't challenged at ANY point in the game? Oh just shut it.

Gearbox should never had outsourced it then, or at least kept a closer eye on the development at TimeGate. They should take more seriously what they're slapping their name on. Duke Nukem Forever and Aliens: Colonial Marines are both terrible games that have their fingerprints all over them.

"And if things don't go as planned, for whatever reason—maybe I miscalculated, maybe chance threw a wrench into the situation—I restart."

Not really, it's more like choosing to drive an automatic over a stick shift. It's not as rewarding but it also has way less of a learning curve. You'd may as well be arguing for a complete disintegration of difficulty levels in games. They ship with one level and if you can't do it, too bad.

I don't think this is an excuse at all. You should never blame the consumer for an illogical decision like this. Why would anyone expect that all their purchases would suddenly become forfeit because their console ID is locked to a bricked console? There's already a precedent that this should not happen: PS3, PC, 360.