thisnameisanalias
ThisNameIsAnAlias
thisnameisanalias

Hopefully they don't have the same issue Rising had where in game QTEs were dependent on the framerate of the system running in real time. So if certain QTEs would be un-winnable because the frames needed to complete them would be missing if your rig happened to dip below a certain threshold (something like below

When done properly, it means that much more time and care can be given to player and NPC art, while making the environment look incredibly realistic without taxing your system resources. The most famous example of the is the remake of RE1 on the Gamecube. The visuals were STUNNING for that game, largely due to the

Not that I necessarily disagree, but when did everything have to represent everyone everywhere? That sounds horrible, as far as entertainment goes. Lets make everything a bland shade of grey, in case someone somewhere might get mildly pissed about it. I believe South Park commented on this nearly 20 years ago.

I too need a new pair of shorts. Dat Widowmaker. :P But seriously, this looks awesome.

You just wrote a Doge.

What is the top gif with the elf from?

WTF goes through one's mind as they realize they just made themselves toxic to their chosen professional industry? Seriously, who does this? Get Steam to change it and use this as a tactic to negotiate better cuts. Do not use this as an excuse to throw a tantrum online and threaten the hand that feeds you. Would be

You missed an opportunity to be named Shenaninja.

My wife had 2 cesarians. The first because my daughter was breach. It was a little surreal to have everything so planned out. You always read or see pop culture references of people freaking out as the baby is coming with the labor, and the car ride, and that one moment in all movies where the lady stops and says "My

These stories, I lived them. And they are why I have avoided the game industry like it has the plague after spending several years learning how corrupt and exploitative it is.

So would you call this a Rimergency?

I am sure you are right, I have not dug into lotr lore past reading the first books. I just know that there were other rings of power other than Sauron's.

It's not extra work. Again, in case you still can't understand it, IT IS NOT EXTRA WORK. It is normal development work. Publishers have just figured out to make you pay more for the same product. No extra effort. (Marginally extra effort as they figure out how to dice their game up to make DLC, but that would be

Wrong. You are wrong. I worked for nearly 5 years in the industry, and I know for a fact you are wrong. DLC is conceived from the start, and in fact is mandated by Publishers. It is literally cut from the main game during development and reinserted as DLC. That is why DLC is largely available day 1. It went for

It is a ring of power, not THE ring of power. Remember, Sauron gave them to the elven, dwarf, and human leadership. My guess, this will be an origin story to how the elf wraith that possesses your character became a wraith. So there is that.

I really hate the "purist" version of playing smash. The items are meant to be on. You are meant to use them. They create awesome moments where a player may be dominating, then OH NO SOMEONE HAS A HAMMER AHHHHHHH! Or when someone puts on their best evil genius grin as they smash open a box to get loot, only to

Stop buying it, that is the only way it will get better. If the publishers see that they can make millions with minimal effort, they will be more than happy to take your money for basically a new texture pack (which is pretty much what yearly releases are). Don't buy it, make them earn your money.

So they tried to mash SWG (Pre-eff up) with WoW. Sounds awesome. I have been yearning for a game that was both MMO and not 100% combat centric. The original SWG had professions that you could level to max level without ever stepping foot in a combat zone. MMO's sorely need this varied gameplay, as the tank, dps, heal

It is balance so that the person with high dmg can't just be steam rolled. They still pose somewhat of a threat rather than everyone just eating the damage they would cause with little knock-back to slam them. Keeps the competition and the danger alive, plus it keeps that fun tension alive when you are high dmg and

This game is what's going to get me to buy a WiiU. Seriously, Nintendo owes a WiiU sale solely to this title. I can't wait!