It usually only takes some internet kids with Pivot Stickfigure Animator (or Stykz) to make stick figures fighting. This guy did it much better though.
It usually only takes some internet kids with Pivot Stickfigure Animator (or Stykz) to make stick figures fighting. This guy did it much better though.
Stickman fights are an old Internet thing, but this is next level of course
god damn it I'm in Brazil and I own a Wii U and I thought everything was totally going to be great but now I guess not?
that's stupid, being dead has terrible audio quality
sure it's cool to watch but if you do manage to get a set of it then you're not setting that thing up more than once unless you're freaking hevesh5
downgrade graphics so runs in laptop thanks
There's a level editor though, it seems. So you can get way more than that!
If you're not in Brazil I think Nintendo will sell you Mario 3 for 5 dollars, and that's like 90 very good levels.
I don't think so, Bean Dreams is 3 dollars and it's a pretty high bar for platformers. As for rhythm games, Cytus exists for 2 dollars (and it was free once and I got it). This seems like a more 'musical' take on other similar runner games that are all cheaper and/or were free once. I'm not sure how much 'musicality'…
I thought you meant there was a rock (stone) from the classic (original) Elite included as an easter-egg in the new one.
I got Mutant Mudds because it went free on iPad. Had a blast with it! Didn't beat the final 4 levels because too hard.
Can't wait until the generations roll and the 16 bit nostalgics are making games
It's incredibly difficult to contain this much character in a video game. You wind up with a strongly written game balanced atop a poorly designed one. You wind up with Sonic Boom: Rise of Lyric.
At least he doesn't seem to be wanting to take the game down. There's been to many people trying to take games down because they're offended.
Ginger Snap — because this sweater needs to play music. You know the music. Or you're very young.
Can't you lower mouse sensitivity on FPS games?
The basic idea is that it allows you to perform functions normally reserved for a dual-display setup on a single screen. So during work hours, I could have Chrome open on the left hand side of the monitor, with Photoshop on the right, which made a lot of my work (especially the behind-the-scenes stuff) a lot easier to…
It wasn't all a glorious improvement, though. In action games and shooters, the monitor does nothing but make a game more immersive and attractive, but in stuff like strategy games, it introduces its own sets of headaches. If a game needs you to be clicking through menus or responding to prompts, it can take an…
He seems to just be turning yellows into whites