thewearyluddite
The Weary Luddite
thewearyluddite

There is a learning curve for sure, but it’s not as crazy as a sim, for example (I can’t get into simulator type games). It’s more that there’s a crazy difficulty curve which you can overcome gradually by learning the game’s systems and using the legacy system to power up your future progeny. Orrrrr you die a lot,

Save scumming via Alt-F4 at strategic moments is your friend in this game. It might feel a little dirty at first but it’s worth it to experience all the game has to offer.

As someone who has devoted wayyyy too much time and money to “Free 2 Play” mobile games over the past few years (Lineage: Revolution being the closest in genre to this), I will admit to being highly tempted - so much so, in fact, that I pre-registered and downloaded the app on my phone.

Same here! They’ll be perfect for the Switch. I actually Kickstarted Sunless Skies, which I had Early Access too and played a bit, but even post-launch they’ve continued adding new content and tweaks, so I’m just going to wait till it launches on Switch, then buy and enjoy its latest form there.

Goddamn, that’s a good point.

Sunless Sea. I love this game more than I can describe. It became a tradition for me to play little chunks of it over Christmas while visiting my family (it’s a perfect laptop game when you’re already deep in a pool of nostalgia). The music is sublime, the visuals beautiful, and it has the best writing I have ever

Honestly I didn’t expect this to resonate with so many people but the fact that it does actually makes me feel a bit better about being lost in the sea of FOMO gaming sadness - cheers to our struggle, brethren!

When you put it that way, I do like that - it’s a bit like an MMO in that regard, where you’d really only have one “main.” I gave up on everything but my Hunter after Forsaken dropped. Even he is woefully behind now, though - alas.

Right? Sometimes I wonder if it’s just nostalgia for the early days when we had all our friends and our lives weren’t so complicated - that’s probably what it is for me, the more I think about it. Nostalgia is a harsh mistress.

I suppose that’s the mark of growing up. In my college (and early post-college) years, I could spend most of my free time just entirely immersed in one or two games. Now I just don’t have that time to give them - and when I can only scratch the surface of a game, it’s not nearly as satisfying - but also I think about

I completely agree - I used to think I was a fan of the “end game” in games over the journey to get there (which Destiny 2 is really all about), but lately I’ve realized the end game in a lot of games is just a grind where any incremental increases after so many hours don’t actually feel like meaningful progress. I

This is an excellent point - and knowing that is how developers of live-service games find ways to keep people hooked, no doubt.

TBH the FOMO in the persistent online games these days often kill it for me. There’s no way realistically you’re going to be able to get everything unless you dedicate your full life for several years to a specific game and goal, and as a filthy casual who used to like to pretend he was hardcore, trying to go for that

Didn’t know people were hating on Hop. I legit felt bad for the dude every time he lost and would always go looking for him when he got depressed in the story. Hell, I almost lost a pivotal battle on purpose just to see if he’d feel better (but my damn pride got in the way).

This reminds me of when I bought a Valve Index and I was like “Maybe they’ll announce a Portal or Half Life VR game soon and this will be worth it loljk that’s not happening” and then I returned the Valve Index and now I need to go back to steam and be like “Hello I’d like to buy a Valve Index.

Hadn’t played Pokemon since Red on the Gameboy in my carseat on long drives ~30 years ago. As such, I am greatly enjoying Sword and Shield as I play alongside my girlfriend. This filthy casual is quite pleased with what they’ve done here, and hopeful for a future installment in the next couple years that are more

Decided to buy one of each - one for my girlfriend, and one for myself - then just play the game side-by-side mostly and see what’s different along the way, trade for the stuff we need, etc.

Riiiight. I stepped away from the publishing world a few years ago, but even when I was getting short stories published regularly I was straight up terrified to Google my name after coming across some scathing small press review of one of my stories - that shit is unpleasant, why seek it out? I do not understand

Forever RIP Paragon - now that was one fantastic game. Imagine if it had been given the development resources Epic now has post-Fortnite’s ludicrous success. Such a damnshame.

I’ve watched it way too many times because (a) it’s just too bizarre and (b) it’s oddly catchy.