thetruegentleman
thetruegentleman
thetruegentleman

The talks with the Emblems are better, but yeah, the characters felt like they shouldn’t have supports with each-other at all for how bad most of them are.

Ironically, the most successful cheaters don’t even use the code, because it’s too obvious: they rely on interacting with what’s on the screen instead, which is slower, but harder to detect.

Probably more lazy than stupid: any related lawsuit would probably get tossed, because citizens on the no-fly list are supposed to get a letter so they can fight it regardless (not having done so would make it almost impossible to claim any kind of damages,) and non-citizens won’t have standing.

I don’t think the F-15 one was even the export controlled variants, but just outright publicly available, wasn’t it?

Gee, Fortnite ripping off people way more original than anyone at Epic? Shocking.

That already exists, with THE REUNION mod. It may not work with certain other mods, though.

Yukiko didn’t know what she wanted, like many teenagers: she hated the feeling of being trapped by the inn, but the staff there were also like her family, so it ultimately meant enough to her that she stayed. She just wanted it to be her decision.

Right? Go ahead, Yoshida, let’s see if your game can even hit a 9/10, because the last few tries haven’t exactly impressed.

That title is amazing; it raises SO many questions.

Best is always going to be subjective, of course, but I suppose, “best non-RPG character driven story in a third person shooter” might also feel too restricted.

SOMEBODY HELP, MY CAT BROKE THE CAPS LOCK KEY AND I SPENT ALL MY MONEY BETTING ON FRANCE.

I appreciate that people want to be paid a lot of money to waste everyone’s time doing repetitive art until they get close to a good idea; I, too, would love to get paid to come up with random ideas until someone hears one that they like.

He’s just a poor boy from a poor family.

Thank you, that makes sense.

Without knowing more about this, it’s kinda impossible to say if the price was fair or not: like, are we talking two hours of work, or something more like concept art? 

I think some of those terms are already in use, but they could also always default to “phenotype,” given how everything is basically grouped on appearances regardless.

Kind of funny that Hardspace: Shipbreaker didn’t get listed for anything, but oh well.

I don’t see how anything other than Elden Ring as GOTY is worth backing: Elden Ring managed to blend an open world with more linear spaces nearly seamlessly, and certain developers really seemed baffled as to how much people liked not having a cluttered HUD ordering them to collect walnuts. If anything is going to

Quality of the story aside, the pacing is just awful: there’s too much grind between story beats, so it rarely feels like anything is being changed or resolved.

As somebody who at least used to be a big Bioware fan, I’m looking far more to the new Dragon Age than Mass Effect, which felt like its story was done by comparison.