thetruegentleman
thetruegentleman
thetruegentleman

From the wiki:

Wait, really? Huh. I just boltpapered her into the side until she was dead. I guess diffrent builds really do completly change the difficulty of some bosses...

Such mods are also pretty easy to make, so...yeah, they’re going to exist; and as the quotes in the article say, watching people of all kinds die or get naked is something to be expected in a crap-sack world.

You aren’t wrong, but Steam has a new problem now: the refund system, which makes it possible for people to back-track on impulse buys that they later regret; and nothing would create more regret than seeing the price go down later in the week.

It’s been fan translated, but not released out west: it’s also pretty damn good, which is more than VC 2 say...unless there are people who actually enjoy major plotholes and endless grinding.

Yeah, an in-person group is pretty hard to form: Roll20 solves a lot of the practical problems though. You also can’t expect people to be in every session: if one or two people (depending on group size) can’t make it, but the others can, it’s generally best to go ahead with the game anyway, as nothing kills a game

Came here to say much the same:

Pen and paper RPGs with any half decent group have a tendency to become amzing: whether its Star Wars rebels accidentally getting Mos Eisely glassed because they started a riot, or a D&D group entering a massive Fortress of Doom by building a giant gold (plated) statue of evil wizard, hiding most of the group inside,

Not really: Russia is still using the AK-74, which replaced the AK-47 but looks almost exactly like it, while the US is still using a clip-fed derivative of the M1 from WW2, not to mention the .45 1911.

Actually, unarmored duels would be almost entirely limited to ritualized combat, such as duels and tournament fighting: these fights had strict rules governing them, so it’s hard to say what techniques would have been allowed, or even possible.

Real battles are actually pretty boring: how many people really want to watch archers trade shots for a few hours, before a bunch of people with axes and spears (and the rare sword) approach each other, charge once, break off after a few minutes of fighting, regroup at the camp, and then repeat the whole shebang until

Shields and armor work wonders: people without armor had a tendency to avoid the enemy as much as they could, before eventually losing their nerve altogether and fleeing the battlefield. And people without shields OR armor? They would run as soon as they lost high numerical superiority.

Most of those years were just one guy plinking away in his spare time at an engine, so it was never really more than a pipe-dream with a demo, really. A team was formed eventually, but nothing seems to have come from their efforts.

It’s not really that simple though: that figure includes *everyone* who’s incarcerated, which includes illegal immigrants. Depending on what method you use to calculate the number, illegal immigration was as high as 20-22 million in 2005 for the Mexican population alone: since then, the number has gone even higher,

Somebody else said it first, but it bears repeating: a big reason why Alpha Centauri worked, despite lacking historical personalities to fall back on, was the sheer amount of effort put into the leaders, the realistic science, and the ethical ramifications of sci-fi tech.

No, it’s NOT just a platform: “Kickstarter makes money by taking 5% of the total amount of money that is funded on the site. It uses this money to turn a profit that pays for the costs of running the site, including advertisement and employee payment...Kickstarter collects the payments entered by the backers through

Don’t blame DD for that: he got way too close, and the tank just would have honked to wake the guy up anway.

It IS inferior for almost every mainstream game, for the same reason that running a game at 720p is always worse than running a game at 1080p. Yes, it’s still playable; it also still looks noticeably worse, and that’s very distracting for the first several hours of the game; and if you play other games at a higher

It sounds like a half-truth: PvP allows them to claim that the game is functional so they can sell access to an alpha; after that, they will desperately continue to search for someone who can not only make a good AI for the single player, but also work for far less than someone with that capability would ordinarily

A shower scene with Quiet, if I remember right. Not the most riveting thing.