thesingingbrakeman--disqus
SingingBrakeman
thesingingbrakeman--disqus

Those Fleischer cartoons weren’t made to be shown on TV. They were cinematic shorts. But I watched them on television during the eighties, so for me that sentence works.

Super Scope 6 outsold Super Metroid? I had to google what that game even was, and that peripheral didn’t exactly set the world on fire. Poor Metroid, only the original and the first Prime got the commercial attention the franchise deserves.

Yep, there’s a pretty big difference between how difficult a game is and how punishing is. The latter tends to be the more frustrating. A game like Meat Boy has short levels that will kill you repeatedly, but you always feel willing to step back in. But if you made a game that was super easy, but dying puts you back

Probably easier for me to answer “When are you not gaming?”

Duwease’s comment on Cuphead illustrates why the more recent throwbacks to 8 and 16-bit era difficulty are much less frustrating than actually replaying those old games. Dying over and over again in Shovel Knight or Super Meat Boy or whatever is no big deal, because the games are pretty generous in not punishing you

Well the TV’s from the 80s. (I know because I owned damn near that exact model.) But it’s hard to play a video game on a 16mm film projector, so this isn’t too bad a substitute.

‘”ey, I’m Crazy Cuphead! Give me some candy! Look at me, I’m crazy!”

It struck me as really daring of Nintendo to specifically go for the cartoon/childlike art style for Yoshi’s Island at a time when the video game industry was heading so hard the other direction. 1995 was the year of the Playstation, which actively courted a young adult market (and succeeded bigtime), you had your

I think that goes for all teenagers of any decade. It’s an identity thing, there is a fear of being associated with anything your peers might deem childish. After 25 or so it’s blown over and you’re free to enjoy anything you please, including joyful, colorful video games.

Have been having a whole lot of fun with SteamWorld Dig 2, I feel like everyone needs to check this game out regardless of whether they ever played the original. It’s everything I wanted in a sequel to that Dig Dug-style take on the metroidvania (pseudo) genre: significantly longer, more substantial, more varied and

Yeah, I’m no expert, but that’s such a distinctive and memorable style that even I can recognize instantly how perfectly they nailed it. The word balloons and the overworld map and everything else just hits the tone perfectly as well. Love it. Now if I can just learn to jump, shoot, and dodge simultaneously for an

Resource management. Kingdom building. Uh oh. better check that out.

Maybe I’m all wrong here, but ARMS felt like a thinking man’s fighter to me, a strategic one. It wasn’t about knowing the right combos or being able to enter moves in as fast as possible. It’s about anticipation, counterattacks, and defense. Much like the Splat Roller in Splatoon, it feels like a wilier counterpart to

“Doesn’t give a waddle’s dee.”

Good morning, all! Wild weekend coming up— we somehow ended up hosting all of my wife’s Canadian family for Canadian Thanksgiving... for the first time... right after moving back to the States?!

Got my SNES Classic hooked up. Going with the pixel perfect setting for now. Invested a bit of time in Super Mario Kart (riotous, forgot how much it actually feels like go karting), Star Fox (feels like an abstract art piece from outer space, both bizarre and captivating, but that frame rate chugs) and my surprise

Okay, first thing’s first. In DL’s absence for the month, I’ll be hosting October’s Mario Kart 8 on the Eighth. This month’s theme? Shells, because “shell” rhymes with “hell,” and look; it’s not like I can just make us play on nothing but Twisted Mansion.

While waiting for the STV port, I started playing Harvest Moon: Friends of Mineral Town, and the portability factor really makes these games sing. I liked Stardew on Xbox, but it’s so freeing to know I can pick up a handheld at any time and be right where I left off. I don’t need to do a marathon session (although

Even as someone who got the Switch and Zelda at launch, I would have been disappointed. It just would have been a jerk move.

Oh I agree, Im just saying that the reseller is still reselling. Lets say that Target is paying nintendo $50 ea and then selling for $90. If nintento is fine with getting $50 each, they could just skip target and sell directly to customers online.... which everybody has access to. So no matter how you cut it, youre