therealkamai
Kamai - Looming and Inevitable
therealkamai

I couldn't agree more

i doubt the combat will have changed by fill release that much - and it's just clunky as hell. Lightning returns had better combat. Dynasty warriors has smoother combat. Just about any other game out performs this combat scheme they have going on. This might be the first FF I pass on.

Totally agree. I've just never been into those JRPGs like the recent FF games and Xenoblade where it's real time, but the combat doesn't react to what's actually happening in a way which looks good. Give me Dragon Quest or early FF any day. However one game that I did enjoy a surprising amount was Dragon Quest Heroes

I don’t know, man. I didn’t care for the demo and the clunky battle mechanic with godawful targeting.

I don’t think I played the same demo. See, the demo I played was mushy and stumbling and slow, with combat and jumping especially feeling terribly unresponsive. The demo that I played had combat where you could just hold O and auto-target, auto-move, and auto-attack. That was every fight except the last; hold O and

I’m really hoping they update the demo to alleviate a bit of the unresponsiveness/input lag in the combat, among other potential fixes. Since I couldn’t get the Duscae demo, this is my only playtime with XV, and I’m sorely disappointed by the presentation...it’s got me worried that the Xbox version will run badly

Basically action vs non-action. Holding ‘O’ and having the character automatically run to your target and hit it until it dies is not action. Instead, you watch the action play out, and make decisions, like, better change to hammer now to finish it off, as you would in a turn based system.

Because there’s no manual control whatsoever. You either hold down a button to block or hold down a button to attack. It’s not picking attacks from a menu but neither is it timing dodges and attacks like Witcher 3, Bloodborne etc. It’s a middle ground and like most things that sit on the fence, bland as a consequence.

I think it’s a fair assessment to say this is somewhat “turn-based.” You hold the attack button and your character automatically dishes out a looping combo with a set DPS.... it feels more like FFXIII than Kingdom Hearts. This, coupled with the “MP” (ATB) bar that powers basically everything you do, and you can

Because it’s not pure energy.

“You’re all FUCKED!”

What I’m not enjoying of this is that I still dont know if the game will be good. Why would I invest time in the universe of a game I still don’t know if I’ll like.

I wasn’t anxious about it until I read your comment. Now I need a xanax.

Amen, good sir, Amen. I agree with all of what you said.

This is taking me back to the days when my best friend and I wanted to see Tidus and Yuna reunite for X-2. She played 10 and I watched (then later played) so then I had to complete X-2 at 100%. That game was ridiculous, all that for 2 minutes of closure. This is probably going to end up the same way.

Typhon and Echidna approve.

The people that defend this movie would have been just as delighted by a shiny Batman/Superman mobile above their beds. Expect more from your movies, children.