... and I thought it couldn't get any weirder than a Borderlands Telltale game...
... and I thought it couldn't get any weirder than a Borderlands Telltale game...
Started replaying it after EA gave it out for free to PS3 owners. It really does give you a rush.
Well no, the narratives are pretty different.
You mean Storm 3, where Tobi's mask breaks and he runs away in defeat?
I highly, highly doubt there will ever be a game covering all 700 chapters of the story. Just seems hard to do, and do right. Dragonball isn't as long as Naruto, and games typically cover only the DBZ section. Plus, Dragonball has a hell of a lot less important characters to include...
Oh wait, you said bust heads, not butt heads. Now my reply doesn't make as much sense.
Oh yes, I can't wait for the epic, climatic battle against Madara at his complete and most powerful that is in no ways cut short by shittyness!
Actually, I think they just said "The end". Haven't heard anything about it covering anything beyond the final, Juubi related battles. I would absolutely love if this could cover all 700 chapters... but I know that's impossible.
Well, I never played them, but I think the Ubisoft 360 games were kind of like that. especially Broken Bonds, since i know you could paly as othe rmembers of the Rookies and, say, Neji could look through things with his Byakugan...
Well, if they made a game with Storm 1 style platforming and a full world map covering the entire series with lots of hidden secrets and goodies and each character has a special jutsu that can be used in free roam to find said hidden goodies...
Oh, so that's what that thing they were going to announce today was. Was kind of hoping it'd be a new game.
And Pc, of course :p Saw it at the bottom but still.
Why were you quoting LittleKuriboh when you should be quoting DAVID BOWIE?
I'm surprised they gave the girls nipples. Huh.
I want an actual, non cartoony platformer (GOOD platformer, not whatever AC is). I mean, I want cartoony platformers too, but I would like one with a serious story. Not necessary too serious, but more than a Mario.
Kai sure has some awesome music.
Oh, industry veterans? For some reason, I always assumed that the Inuit tribe taught itself game design for this. Guess it makes more sense that they got outside help, even if it's less romantic.
Not surprised. No real point trying to tell a story that's supposed to reach people on a platform with no people :/
I couldn't help but notice you mentioned puzzles in a haunted house... I seem to be in the minority in that I love environmental puzzles in my action adventure games, so I'd just like to know just what you mean by puzzles. Are they plentiful and big or just a few tiny ones that don't mean much? I am going to get it…