thepayne78
thepayne78
thepayne78

To someone who doesn’t play GTA V and couldn’t care less about the balance of the game... the GIF at the top of the post is HILARIOUS!

Would love that too! =)

Had this as a kid, and it is probably the hardest difficult-by-design game for me on the Genesis. It’s certainly a unique 16-bit console experience, but it was an ass-kicker back in the day.

The Shining series under Camelot, was always a breath of fresh air with how it did things. It is a shame that Sega never really captured that once Camelot split from them after Shining Force 3 and Camelot never got the chance to recreate similar magic outside of a few Golden Sun games following the split.

Shining Force was my very first RPG and I don’t know if it’s nostalgia but I think it’s a really good game and I absolutely love it! I played it when I was about 10 years old in 2005 and it was the first time I had played a game that was so long, or at least it felt like it because I beat it again on the Genesis and

Man, I loved this game. The quirky sprites, the first person dungeon, and (of course) the music. Reading this article, I had both the Storybook Theme and the Labrynth Proper running through my head. Classic.

I picked up Trails of Cold Steel in the winter steam sale 2 days ago. So far I’m 24 hours in. I love this game. (Persona 5 was my fav game in 2017). Thanks for introducing this series to me Jason!

Really?

Well, there’s Yakuza 6 in March. Is that soon enough or not soon enough?

Found the one Tampa Bay Buccaneer fan guys

Want a Snickers?

There is a competitive scene?

It’s not Rainbow Six, but that seems overly harsh.

Disney is use to seeing $500 million to $1 billion in returns for all of their projects, and anything less than that isn’t worth their time.

I get that there’s probably reluctance to go big on a project like this. But you don’t need to spend $300 million on a big holiday title and destroy the lives of 800 over-worked developers. TIE Fighter was made using six polygons and a hatful of pixels (relative to modern development, anyway) and it’s still to this

Id actually love a sequel to Republic Commando. That game was flawed but had SO much potential and with an added coop feature and updated graphics I’d run that game to the ground.

  • Kotor 3

I mean, I LOVED the Rogue Squadron series, but if we’re going to ask for anything, ask for a sequel to Jedi Academy. If not a direct sequel, then at least a spiritual successor that plays the same way with updated graphics.

But the movie had plot armor out of the wazoo.

Apparently even non Force-attuned characters can survive falls and crashes that, at the very least, would’ve left them a paraplegic. Further, they’ve managed to make both of the overt villains look like complete and utter weaklings. Snoke’s death was cool to watch, but are

OBVIOUS SPOILER WARNING