thekinginpurple
PoisonParadise
thekinginpurple

Ratz is a more skill based game then PUBG. Heck, it’s a more skill based game then lots of competitive games out there these days.

I feel as though high level competitive that relies on elo matchmaking is more toxic then clans getting together on a clan server to play a few rounds, back in the day.

They actually haven’t removed any raids from WoW. Changes made to then were just flipped for the dungeon finder, but if you were super inclined to run LBRS with 9 other people in a raid, you can still do that. The dungeons layout is exactly the same as it was a decade ago.

You’re not locked out of doing Warlord Heroics in Legion if you still only own Warlords. You’re not locked out of doing anything other then the new content. Here it’s like being locked out of dungeons completely if a new expansion rolls around in WoW. But no, you can still do dungeons in WoW.

Kind of agree, but they could have put a bit more effort into it. Yooka Laylee has a pretty nifty N64 styled box for instance.

I don’t think it’s an issue with how cards work so much as an issue that Blizzard doesn’t have room on the cards to properly describe how it’s supposed to interact. Like how Magic cards with one ability will normally write out the whole definition of that ability, another card with two might write out both or just

It’s super unenforceable. Otherwise there would have been super huge issues of people playing songs in other games like AC, LotRO, Guild Wars, etc.

I’ve been saying it as long as the DS has been a thing. SEGA should totally do a release of Phantasy Star Online Blue Burst on the Switch or at least the 3DS.

You can even follow that difference between Morrowind and Oblivion. Although, Morrowind’s tiny Minimap might just be a good thing compared to just a compass that labels everything for you within range.

The best part of Super Mario Odessey is when Peach just kind of get up and leaves Mario and Bowser for her own adventure. I want more of that!

Sense8 is good for one thing. And that’s the Van Damm

I don’t think sales has much to do with it. More so then that there’s probably a lot of people who don’t have their games connected online.

So was Jojo’s.

News at 11. Internet denizen doesn’t understand the intrinsic nature of human beings.

Frame rates being locked to sound effects and audio queues are still a thing these days too.

No wonder why you’re getting sick. Direct movement does not work well with FPS games with no real HUD.

They do it because direct movement like that is one of the major causes of sim sickness. Oculus has a HUGE development paper on it. Direct movement only works well if they player is in a sort of cock pit like Battlezone.

Yeah, I was about to say. Dirge was more like a DMC game then it was a shooter. And it wasn’t even that great of one. The JP version had the most fucked up control schemes ever too.

Contract work is one thing, but also the piles of NDA that need to be signed. Keeping a vague online presence helps to walk around that.

Eeh, the lock boxes in the game aren’t that much of a deal when compared how attachments and leveling up is in Battlefield or CoD. It’s just an RNG progression system on an RNG progression system rather then flat levels with x unlocks.