Reservoir Hogs
Reservoir Hogs
Oh my god what is this ancient babylonia? Do you live on a steppe? How many horses does your clan own?
Actually, 48% of players being female would indicate that there is no clear majority, since there is likely a margin of error of around 5%.
Mike: replying to you because it seemed the best choice (rather than calling out a specific, shitty reader, of which the list is too long):
Why is wanting more representation taking over or turning it into a Women only club, the people that are paying for the games want to be represented as well instead of being actively excluded from being playable protagonists. Making bs excuses for overlooking women is basically saying we want your money but we don't…
Of course, your time in WoW, counter the ESA. That makes sense. I am clearly wrong, you have played REAL games so you must know.
Yes, the are. They are not good or enjoyable in my opinion but they are games.
That isn't what the findings of the ESA say, women are playing all types of games. The ESA said that puzzle, board games, trivia, and card games were the most played and the most playes on mobile platforms - not that women played these games more than men. The idea that women are playing mostly the types of games…
There were men that didn't want to play Liberation because they played as a Black woman, you can look at the comments about the game on this very website. The thing is everyone that isn't a straight white guy, don't get much choice in playing games as characters that look like us , and the world they live in react to…
The Entertainment Software association puts out a white paper every year about the demographics of gamers.
trying to downplay women's engagement in games as an excuse to exclude us as playable protagonists seems like something someone very against or threatened by the idea of women as protagonists would make.
But funny enough, mobile puzzle and trivia games which are not marketed as gendered make up the most played games. As if 55% of gamers feel comfortable playing them because they aren't being alienated. The ESA did not include facebook games. Mobile games are games, and gamers of all genders play them.
What exactly…
"Calm pretty games?" Yikes. Are you that dumb, that you actually believe women don't like strong action games and first person shooter games? Here's the problem: They aren't doing smart business if they ignore 50% of the population. If they want more customers, they need to make reasons for them to be there. This is…
Sorry Edgar, your boys club has always had women in it, a lot of women.
There are more adult women playing games then pre-teen boys who publishers seem to think are still their bread and butter. If games don't show more diversity they'll just perpetuate that this is a boys club - which alienates them to a market that is 51 % of the Earth's population. That's not smart business. That's…
Bu this is a real issue. Representation is a issue that is faced by everyone that isn't a straight white man.
Those pointy bits
I guess I have different priorities than you do. M-Sableye doesn't really impress as far as designs go (this wouldn't be the first time; I think M-Gengar looks atrocious, especially shiny). Hell, I can apply this to a bunch of Pokemon, including a few in Gen 1 (Muk...really?).
For you Mark, here is a clip of Howard Moon and his evil twin saying "sir" too much in conversation.