thedevilsjester
thedevilsjester
thedevilsjester

Not at all. Not many console FPS games have auto-aiming (or assisted aiming), and when they do, it typically makes the game harder because the game thinks it knows what you want to target (and its usually always wrong). Usually auto/assisted aiming simply “holds” your target once you have made it, or “snaps to grid”

The Xbox 360 titles are NOT being emulated. Not in any way shape or form. This is marketing BS (or trying to dumb it down for the layman). They are being dynamically recompiled using specialized tools and intimate knowledge of the API and hardware. They are NOT being emulated. Its more of an “automated port” not

I highly doubt that letting you use your old PS2 discs will happen, even if only because the new PS2 emulation allows for Trophy and DLC support to be injected into the titles that they support. This means that there would be a huge disconnect between PS2 titles that are on the PSN, and ones that are not.

This is just generally wrong. I notice that many PC games that support the controller do so in a half assed fashion, often just mapping the mouse axis to the analog stick, which is not how analog on most console games work (they use inertial moving / aiming) and this makes it a sub part experience. No wonder PC gamers

As much as I think the functionality would be useful (and not hard to implement), I kind of agree. If you were short sighted enough to choose such a ridiculous name, then live with it. This kind of shows me the mentality of the person that I am playing with. I do think that it should be allowed at one point. When you

Its as simple as this, and not all that difficult to implement. Step one, assign everyone a GUID in the database. Step two, update the PS services (and PS3/PS4/Vita OS) to internally use the GUID, transparently. At this point nothing would have changed for the end user. You can now move on to Step three, allowing

A Steam system would be easy to do, but mostly pointless. If you have a name you no longer wish to be associated with, that says something distasteful, vulgar, lame, or revealing. Then creating an alias is not going to solve this. Its just going to hide it behind a door that anyone can open.

That really defeats most of the purpose of a name change. If you want to change your name because its stupid, because you no longer want to be associated with the terrible name you chose (maybe it mentioned drug use, some sexual thing or just something you no longer wish to associate yourself with), then having a new

Steam does no such thing. Steam allows you to create a new alias, but that 420_sickKiid is still listed, publicly, on your profile forever. Thats a far cry from an actual name change.

Rogue is...well...its just Black Flag 2. They pretty much just took Black Flag, changed a few mechanics (reverse boarding is pretty nice) and introduced snow/ice. If you want more of what Black Flag offered, you will love Rogue. I can tell you that the story, while passable, does not offer anything that you would miss

This month I played through AC:Rogue (PS3) and then AC:Unity (PS4), and other than a more crowded world (a lot more people on the streets), I could not tell the difference. Oh I am sure there is a huge technical difference. I am sure some graphic aficionado could point out the shaders, the lighting, the shadows, the

Most of the differences are on the PC side, with a bit more detail (a few more objects here and there). The rest all comes out in the wash. If the quality of a (pretty decent) youtube video masks the differences, well the differences were not all that important to begin with.

Exactly. Personally I would rather not worry about the hardware, the drivers, the OS, what software I may have running, whether or not my specs are up to par, or any other nonsense when playing a game. I just want to put a game in, sit back, and enjoy it. There might be an odd game here or there that doesnt come to

The enemies just surrender.

I will likely buy Fallout 4 (soon) but keep it on the back burner while I finish some of my existing backlog. Let everyone else run into the game breaking bugs, let them get a patch out that fixes them, and then start with a much nicer game.

If you plan on just buying the base game, yes, its $20 extra, but its not $20 extra for the same thing.

Its not $20 extra for the console version. Its $20 extra for the premium version (even on the PC). Its just that the console doesn’t have the base (non-premium) version.

Your comment makes me think that you have not actually played Unity.

As much as the 5% annoys the hell out of me, this is exactly right. There is no other game out there quite like AC so trying to say that this or that game does it well is misleading because those games mostly have limited options for what you can grab and where you can jump.

I couldn’t agree more! All the AC games before Unity were “wait for counter, counter, kill, slaughter dozens” it eliminated the need for stealth (unless that was a mission requirement) and you could just run into a room, gather up a dozen or so enemies, and take them on in a counter kill slaughter without even taking