thedevilsjester
thedevilsjester
thedevilsjester

1080p by itself is meaningless. Plenty of PS3 games ran in 1080p natively, but these were not graphically intensive games. Show me a game on the WiiU, with graphics equivalent to BF4 (with as much action, particles, etc...) running at 1080p on the WiiU.

Its a bit different because in the 360/PS3 era the two consoles (hardware-wise) were more or less equal, with it being much more difficult to get that "equal" out of the PS3 because it was not "free" (you had to work for it). All it took was developers learning the hardware over time to understand how to balance the

I would say that your experience is not the norm, as the PS3 is the number one "non-pc" Netflix viewing device in the world and I have at least 4-16 hours a day of streaming Netflix and Hulu on my PS3's since their respective apps launched, and very, very rarely do I have one of the apps crash (In the life of the PS3

You answered your own question. Heavy debate is lots of clicks, refreshes, ad revenue.

Very true for the most part (and I would wager 98% of games), however as a PS3 user that plays FFXIV, and is hit by the insane culling it does on the number of visible models vs the PC version, I can only think that if the PS4 FFXIV uses 720p resolution, it will be able to display many more models on screen before it

Exactly this. When the PS3 had, ever so slightly, less quality graphics than the 360, it was all 360 fans could do it rub our noses in it. Now that the shoe is on the other foot, and its a much bigger difference all I hear from the XBox camp is "graphics don't matter" (they did last generation apparently) or "I like

And it would eliminate one of the major reasons that we (console users) choose consoles over PCs for gaming.

It seems like it was an oversight by MS not to allow developers to provide a list of names to activate the title, rather than just its official name. It makes sense that with just one name to activate, that it would be the most specific name possible. I think this is just something that did not occur to MS, or they

It does not sound like it. It sounds like the game has an official name, and that name is used by Kinect. It does not sound like developers can choose the name. But even if they could, it does not sound like developers can choose a list of many names, like it appears they can with the PS4. If they could, they

In this case, you would still have the option of being explicit. I doubt that many people will keep multiple versions of the same game installed simultaneously, with the HDD space at a premium, so either way I doubt this would be much of an issue for most gamers.

There is no reason that they could not allow a more casual, generic name if there is no conflict, and require you to be more specific if there are conflicts. Or as one poster suggested, pop up a list of potential matches if you use a casual/generic term.

I don't think this is true at all, as I know plenty of game shops that don't have knowledge about what they have in stock without physically counting them. Unless every single shop is required to report to Sony, daily, about how many units they sell (which is an absurd notion) there is no way for Sony to know sold

Your assertion that you can get 90% of the games that come out, on any system, is just absurd. For the Wii (or any Nintendo system) its closer to 10% and even then its a graphically watered down version designed with the Wii-mote as their primary control scheme. Of the ~150 PS3 games I own, I think that, maybe, 5 of

I doubt they have a system in place that could accurately tell you what has sold in every store they ship to. Likely this is units shipped but as it tends to be sold out everywhere except the random oddball location, the two are very similar.

I define a gamer as someone who plays games on a regular basis. I can fix my car if certain small things break, but that does not make me a mechanic. I can help help a friend fix his PC, but that does not make me tech support. Doing something "occasionally" or "casually" does not make you "that". I do think there

Another feature some of us liked is HAVING GAMES. A system that is very easy to hack and pirate games will lose a lot of developer support. They removed a fairly useless feature, to make sure the core feature of the system stayed.

I beg to differ. As someone that had Linux installed on OtherOS and was following the progress of hackers daily, it was being hacked by extremely skilled individuals since its inception, and they were very close. It just got more publicity and all the work, for years, that had gone into getting it where it was, was

OtherOS was a joke. Imagine taking a PC made for Windows 95 and shove Vista on it. Thats the experience using OtherOS. It was agonizingly slow. Also, Sony gives you (for free) an SDK to develop games on the Vita, and has for quite some time now.

I loved Mario 64, I thought Sunshine and galaxies were "meh". Their game gimmicks (Water, and Space respectively) made them much less enjoyable than they would have been. When I say "meh", I still think they are quite good. Better than most platformers out there, and I only give it a "meh" rating, in regards to

I think its a rather regular situation even on the PS3. My personal experience, and I have talked with enough PS3 owners to know that this is almost universally the case, is that with the 4-5 GB install files, if you have any sort of game collection at all, you will be juggling which games get to be on your system.