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Game development isn't a long-term career option for 99.99% of people - especially good-natured people.

Must have been all the piracy Avni Yerli loves to blame for sagging sales on every game they release. I mean with his personal belief that 90 percent of all PC gamers pirate games its no wonder they can't afford to fund their own studio.

What a great lesson for all of us to learn from Avni Yerli. Yep , you really hit

It isn't just Microsoft. They started it, but be certain it's spread everywhere.

People give me shit for speaking out about it, but the issue isn't that I'm threatened because they have more education, it's that the wages are artificially depressed to the point that the career is not worth it without significant

I worked with the Yerli brothers back in 99/00' when they were just starting out as Crytech (and had 3 different games engines on the go).

I think the entire software industry has shades and shadows of this going on. I've shut off the lights once when things went south. I won't say any more about this specific event - its always painful when I think of it.

I don't know everything, but don't respond well to ad-hominem.

Namaste, I guess.

I don't blame the people getting jobs with them, I blame the system that uses the false justification of there being not enough talent here to create and maintain them in the first place.

And it IS false. There are at my last count over a quarter million CS and CE grads who are unemployed, and even more who have [like

Yes, the gap is that big, because cronyist politicians claim that there is a STEM shortage, but in reality there are hundreds of thousands of STEM graduates, they just won't work for as little as the firms here want to pay - and they are only used to paying that, and have re-built their business models around paying

Unless every rumor is false, which is unlikely, it's already too late. You break trust with employees and you never get it back. The whole organization is poisoned.

Well, I dropped out because of precisely this - depressed wages and increased schooling cost. Then again, that was about 10 years ago. But the issue then is still extant - why would someone hire you for 50k with benefits and paid vacation when they can hire a code monkey from India, Malaysia, the Philippines,

The beginning of the end is when they announced Crysis 2 would be on the consoles. I'm amazed they lasted this long, the only thing they were known for was pushing PC to the limits on a single game a long time ago. Since they dropped Ryse 2 and all they got to pin their hopes and futures on is a equally worthless ip's

Game development seems like a very high stress/workload but low incentive kind of career. Programming is one of the more difficult skills to master and yet devs have crunch time and get laid off left and right. There is that lone rockstar designer (ie CliffyB, Ken Levine, etc) who gets celebrity treatment but the rest

These are the types of stories that dont make me want to ever be a developer in the gaming industry. I dont care if this is just an "isolated incident". The fact that this even happens to this degree is absolutely ridiculous. A company like Crytek shouldnt have ANY problems paying its employees or making money in

I've actually been through everything you and Demosthenes have described, but in a completely different industry. It was an organic food service. There were only 3 people plus a manager in my department and I was laid off, despite my production being triple the other two guys combined, because the manager didn't like

Believe me, this isn't just an occurrence in the software development world, it happens in most areas of IT. I used to do support/engineering for Coca-Cola (very wealthy company) and they are huge offenders. Will continually pile work on that is time sensitive while requiring after hours work for patches,

I blame them for trying to expand too quickly, too soon. Crytek has only made moderate success with their only franchise, Crysis. I suspect due to the high system requirement and rampant PC piracy, I don't think the Crysis franchise actually make much money. I always think Crytek makes more money selling CryEngine

They went downhill after Crysis 2 imo, so this doesn't really surprise me. A bummer though, for sure.

As a company they should focus on their strengths, specifically the CryEngine. Yeah it's unfortunate that Crysis was never the success they wanted it to be, but CryEngine is still solid tech and they had the right people who could (and did) constantly improve it. They should've just kept operating as a contractor for

All of you students who are pursuing a career in game development, take a look around you. Everywhere you look, there's horror stories. Game developers are treated like cattle and you're just another resource to be moved or removed the moment your services aren't needed.

Let them sink! They spat on the PC community (the hand that fed them, and fed them handsomely) and quite clearly they got what was coming to them. Congrats on expaninding your horizons with console gaming! Great job Avni Yerli...the cash is apparently flowing like a bukkake cumfest from your great vision.