the_loxster
the_loxster
the_loxster

@Scott Rogers: Tell me about it! I am just getting through the tutorials now. I am a little over halfway done.

@Dr. Tobias Funke (Analrapist): Did I tell you about the post Tycho made about this type of thing? He actually emailed one of the leads of that game Monday Night Combat about their porting of the game to the PC. It was an interesting read.

I'm always throwing down ideas for full-fledged games or LBP2 levels. I'll put them into my phone, on scrap paper, wherever. Once I graduate in May I'm hoping to turn some of the game ideas into actual games. :)

@symphonycometh: Yeah, XII did look interesting and a couple of my friends really enjoyed it. It just didn't grab me enough to motivate me to play it.

I know I'm not reflective of all gamers, but I haven't been interested in FF since X and even that didn't really grab me. I guess it's just my changing tastes, but I got tired of the "feel" of the series which hasn't really felt fresh in a while.

@Torusan: Yeah, she definitely had similar mannerisms and the voice was very much like Aniston's. I agree...I don't think I'd want that either.

@AntF: On top of what Tobias said, you also don't have to worry about misplacing your memory stick, having your dog chew it up, or whatever.

@Paacman: If you would just write clearer, better thought out sentences, then this discussion could have ended several posts ago. It's not my fault that you originally responded with a snarky attitude and used only what you've heard as a basis to say I'm wrong and then wouldn't admit/couldn't remember what you

@Paacman: Ahhh...so now you're at the point of desperation where you think arguing semantics will hide the fact that you made a dumb statement that you couldn't back up. Hahahahaha

@Paacman: This is a copy/paste from your post to make things as simple as possible for you.

@Paacman: Since, apparently, you don't remember what you actually said, go back and re-read your own post. You said that ONLY 360 fanboys complain about the PS3 analog placement.

@Paacman: Haha...all you did was provide some anecdotal theory about 360 fanboys (which I showed is easily dismissable). My point is that you're full of it and have no legitimate basis for your argument and you know it (not sure what how you proved me wrong in any form). Your "tl;dr" was classic because it proved

@Paacman: Thank you for proving my point (that you apparently didn't read).

@Paacman: Wow. That's amazing! You somehow know exactly what should and shouldn't bother me at all! Incredible!

@Paacman: It depends which buttons you'll be using the most. If you're primarily using the left thumb stick and the buttons, then your symmetry argument is completely invalid because your thumbs aren't resting in symmetrical positions. If you're primarily using both thumbsticks, then they are.

@cjoyce: I agree with you. People try to talk about it being "symmetrical", but if I having to bend BOTH thumbs at an awkward angle instead of one thumb doesn't sound like an improvement to me.

@Dr. Tobias Funke (Analrapist): If anything, the 360 controller is closer to sitting how your hands naturally rest though. When I hold a controller, my thumbs automatically sit where the buttons and left thumbstick are on the 360 controller. So on a PS3 I have to hold my thumbs lower than is naturally comfortable.

@Rannxz: Yeah, that's a definite possibility. I just have a hard time picturing Sony doing something like that because it's nice for the customer. :)

The 3G is interesting because I'd imagine you'll need some type of data coverage plan to use it (instead of Sony providing free data for buying the PSP2). You also know that this thing is going to cost a fortune. I cannot imagine it hitting with a price point under the 3DS' $250. With those specs, I'd imagine it's

@0xC001D00D: I might have to grab it. I'm definitely downloading the demo.