theKRIS
the KRIS
theKRIS

My games always ship the day before they're actually released. I'm careful to keep an empty slot for a couple weeks before a big release, which is why both Dead Space 3 and Sly Cooper 4 are at home in my mailbox right now (USPS willing). They're definitely brand new. The discs always show up in my mailbox utterly

There's a way to make used games work if publishers works with the retailer; they'd just have to have Microsoft unlock the game and then share some percentage of the sale with the publishers and Microsoft. If they do go this draconian route, though, I don't think it will happen; I think Durango would just never show

Based on these points, it basically sounds like he basically wants games to be movies, which makes sense given the games he's made. He seems to want games to have intricate plots and a message to convey, but the problem is that everything he's describing takes you out of the game. Without any sort of gameplay test,

Haha wow Judgey McAssumptions! Have kids, then we'll talk!

Cross-replying as the comments on this thread are Leviathanian:

Of course it's a privilege, I'm not swinging any entitlement around; I'm just bummed about the concept of being left out in the cold.

I'm confused, was this meant for another post? He was saying "RMT is fine and so is this glitch."

I'm confused, what site are we posting on? I have other hobbies, but I would very much like to be able to keep this one.

One kid - I should say married with kid, but that sounds weird.

If you'd prefer, I'll revise: I won't be able to play NEW games anymore. Right now with Gamefly, I'm getting new games just a few days after their release through the mail. In the last six months it's been an average of two games a month. For this privilege I pay $20 a month. If I was actually BUYING those games, I'd

I say poor ironically. I'm technically not poor, but between day care, food, and lodging, I can't be blowing $100-200 a month on video games. A one-time console expenditure per console generation is something for which I have to save up.

Hey, you know how XBL goes down like once a week? Now you can't do ANYTHING on your console when it's down.

If Sony does this too, looks like I'll eventually be getting a Wii U after all!

There is a huge difference between a developer and a publisher. Yes, I get that Visceral used to be EA Redwood Studios, and they literally work in the same building, or at least campus, as EA corporate. But it's a developer who wants to strive to make the best and most enjoyable game possible, whereas a publisher

I'm still at work so I need to get home and make up my own mind about the game. But assuming all the buzz is true, here's what bums me out the most: I am relatively certain that all of these crappy changes are EA's ideas, not Visceral's. DS2 sold 2 million copies at launch and that's Just Not Good Enough Dammit we

Yeah, I get the mechanics of it. It's just a terrible idea in a real-time game to add the roll-based hit/miss mechanic from d20 games. It's just an awful feeling to swing at something 20 times for every 1 hit, even if it gets better after a few hours.

I seem to be the only one here who just found Morrowind too ponderous; swinging at crabs and missing for the first half hour of the game made sure I didn't make it much further than the intro back in the day. I came back to it after dumping several dozen hours into Oblivion, and still couldn't get into it; I fizzled

Can you explain? I understand their numbers are an estimation of retail shipping, but they're the best you can do if the publishers don't release their own numbers.

It's sad, and my heart goes out to all those newly unemployed. It's a cold hard fact that this game was a critical ( http://www.metacritic.com/game/playstation-3/playstation-all-stars-battle-royale ) and commercial ( http://www.vgchartz.com/game/70744/playstation-all-stars-battle-royale/ ) non-starter. 240k North

I dunno man. The wife and I are both super-casual fans that basically only tune in for the big games. We are both VERY put off by the vapidity of the commentary. Listening to a bunch of hyper-masculine lunkheads who sound like my beer-guzzling room-temperature-IQ uncle and whose qualification is that they Used To Play