the-demons
The Demons
the-demons

We’re still taking nominations for the Revue Club, the A.V. Games unofficial book club for video games, for the next few hours. Get them in at this link.

I missed the morning discussion so I’d just like to drop in and say I’m playing Rime, it’s kinda meh and Metal Gear Survive is the cruelty and alienation of capitalism personified. Marx would be spinning in his grave if someone told him about MGS before he died somehow.

Video Game Front: As ever, I’m slowly making my way through Dark Souls 3 and still enjoying its many deadly surprises. I’ve been making inroads at both Farron Keep and Cathedral of the Deep; I like how each area forces the player to think their way around both environmental and enemy hazards...or alternately you can

KC Planet Comicon was last weekend, and I found a copy of Godzilla: Save the Earth for the original XBox (and it’s one of the games that has BC on the 360, so I can actually play it.) Like the other games in Atari’s trilogy, it’s a little crude and not the most refined fighting game, but it does give you good 3D kaiju

Dynasty Warriors only works if you are baked out of your mind, on an off day, on some ratty couch in college. It’s remarkable that they have released 8 versions of mostly the same game. The over the top music and acting are great. The monotony is not, but again, if you’re really baked (so, so very baked), it is fine,

I keep picking at a few games, but am not feeling particularly motivated to play anything right now. I’ve put Nier: Automata on hold as I’ve started Route C and it got crazy fast and I was already a little burned out from putting 40 hours into the first few routes so I’m going to shelve that for a hot minute and take

Hey Folks! Not too much time at all for gaming (or commenting on games articles) with work as crazy as it is right now. But I did manage to sneak in a little time with Overwatch for the Year of the Dog event. I’m absolutely loving D.Va in her fancy new Houston Outlaws skin for capture the flag. Now that using

My contract got renewed at work so to celebrate I got the PSVR Skyrim bundle, which should be getting here today. I actually got to try a VR demo at my job (playing Job Simulator, no less) that made me comfortable getting it knowing I wasn’t dropping a lot of money on something that’d make me immediately dizzy. I also

I finished Amnesia: A Machine for Pigs, which started strong but lost my interest by the end. I think it could have been a lot more judicious about what to cut and what to keep from its predecessor The Dark Descent, one of the scariest games ever made. The removal of the sanity meter and the lighting-based resource

After a visit to the Windy City last weekend, I am now free to give my post mortem on the game I made with RPGMaker VX Ace! Due to the personal nature of this game and the vast amount of friend’s names and faces used, I can’t disclose too many specific details, but I’ll do what I can.

In celebration of some long overdue DropMix conversation, here are a few of my favorite mixes I’ve shared on Twitter:

Do you guys remember Xbox Live Indie Games? Those weird little hobby games that Xbox dumped on xbox live with no ceremony whatsoever? nybody could make them and I think the most successful were cheap Minecraft clones but there were some gems in there. One such gem, got a sequel on PS4 I’ve been playing recently, Escape

Going through Rise of the Tomb Raider and I’m really enjoying it. I like the added emphasis on crafting and hunting. I rarely hunted in the first one but need those materials in this game. It’s the perfect level of crafting too, similar to The Last of Us. Enough to make it interesting and fun, but not too much to

D&D Update

Fairly low-key gaming week for me, since my job hunt is leading me to move from Delaware back to Virginia, resubmit immigration paperwork, buy a car (11 year old minivan...) and such.

More Monster Hunter World. I’m running out of things to say about it, but it remains compelling. Blast damage is amazing, and as it’s a status effect rather than an element it is useful even against monsters that are resistant to it. I’m working on the Dodogama set, as it offers not only blast damage buffs but

Slowing down on “Backlog Quest”— my ridiculously busy work schedule continues (even with the kids out of town with grandparents for the week off of school). I am going to have to switch to some shorter games soon in order to catch up. In the meantime...

D&D

I’ve been dipping back into Xenoblade Chronicles 2 after putting it on hiatus to complete Yakuza Kiwami. I still haven’t fully grasped the best way to deploy my Healing Arts in battle, and the party AI can occasionally be a bit too braindead to exploit combo opportunities. Over 60 hours in, I’m not sure I really have

So I’d like to talk about a Pokémon introduced in Gold & Silver named Jumpluff. It’s incredibly cute, a giant dandelion seed that floats through the air without a care in the world. But, you see, Jumpluff has a problem. It’s attack is rather bad, it gets few moves that draw from those attacking stats, and those moves