Last week I asked you Mario makers to create courses that featured power-ups. You could add a lot of ‘em to a level…
Last week I asked you Mario makers to create courses that featured power-ups. You could add a lot of ‘em to a level…
I love a good power-up in a Mario game. Especially one that makes the level easier or more exciting to play through.…
i was working on something for this but couldn’t get it how i wanted it and time ran out. looking forward to playing these winning levels, congrats everyone
i hope this isn’t the end of the MM contests as they really helped keep me interested in the game between updates. there were always decent levels, the kind that are tough to find using the game’s search functions.
I’m still enjoying this game like crazy. So easy to pick up and play for a couple minutes on the go.
I edited it a bit to make it flow better. New code is WVY-HXD-S4G
Legend of Zelda: Parapa Palace: P3K-XW7-W7G
Dash-block dash W0V-G9J-5HF
Snowball Fight! (TCQ-1P9-LFF)
7JR-081-14G
Hey, I finally made a level that Zack finished! lol 😁I’m surprised to see another dark+underwater level, most Mario players say a firm “NO” to both those things.
The Wigglers Hunger - Kotaku
Halloween: GLQ-DSX-F0H
My entry is VXL-73X-1PG “Shelloween Ghost Bustin’ Kotaku”. You need to use shells to help with a ghost infestation.
My course is DO NOT ENTER (spooky and scary)
Also I made a title card:
What Lurks Beneath: The Lurkening (2LJ-B0F-L5)
Here’s my spooky course!
This is the month of Halloween, which makes it my favorite month of the year. I love Halloween and the spooky season…
You are wrong.