tg_smith
tg_smith
tg_smith

Lets not kid ourselves. Shadowgate is not really sad, remorseful, or otherwise negatively impacted by the death of the character.

Worked really well for PSP, jaggies or no. Sound was naturally superior too.

Still want the ability to play Vita titles on a big screen.

8 shadowgate screenshots. none of which say "You have died"

That's when you start modding the shit out of it to make it fun again and add new dimensions to the gameplay.

My understanding from the angry letters going back and forth is that ZeniMax let them use the tech with a warning provided it wasn't shared to any third parties. Getting bought up by facebook means they're sharing it with facebook. If there isn't a clause in the contract protecting Occulus from inadvertantly sharing

That's what IP is, "know how".

Depends on what industry they're working in. I'd imagine the people programming terminals that handle aircraft, traffic lights, etc. are very capable of real world damage, and I'd hate to be in either of those industries.

Something something tropes versus moustachioed men in video games something something.

"We've been discovered! Flee at once!"

Relevant.

HEY, LISTEN?, LISTEEEEEEEEEEEEEEEEEEEEN! Dun dun danun! DUN DUN-DUN.

UI design is UI design. The flow of some of the more current MMOs is a little bit different from what you'd want on a blog/news site, in terms of finding menu items, positioning content, and managing thousands of comments in a way that dosen't create some kind of weird intermixed half-conversation with 0 context, and

Shit is so cash.

there's some "pieces of flair" that've been added, which help differentiate the characters a bit more.

And they just went on sale on PSN. Sometimes procrastination pays.

UI is so Smurf-slick. I'd smurf it, rip it off, and stick it in a terrible casual mobile spinoff.

It's almost like people are not as inherently good/evil/guilty/innocent as the press, conniving lawyers, etc made them out to be, and that they, instead, are somehow responsible for the death of this child.

Name some JRPG's you like, and I can probably name a few that are akin to those.

Closer to an ARPG, albeit a bit slower than most ARPG. It's in whatever category or genre you'd lump Monster Hunter into, where it's a twitchy-action game with an emphasis on character progression.