When you reply to a made up statistic that meant to be a figure of speech with another made up statistic, you won't look smarter.
When you reply to a made up statistic that meant to be a figure of speech with another made up statistic, you won't look smarter.
Prejudice, huh.. well send me the firs article about men and their dramas about video games. Then we can talk about it.
It's not just about looks. It's definitely not. And please, why doesn't everyone - who complains about the portrayal of women - never call names? I have yet to hear about the list of games games where all of these claims are from, oh and it has to be lengthy for an acceptable argument.
I think it's more like the critics who ends every sentence with those statements..
I'm not sure if it's about what small minorities want. Well, sure, we can cater to different kind of groups, but most of the games' stories aren't meant for everyone to relate to.
Damn right. whenever I read about women complaining (just about anything, they are good at that), I just think about all the drama 90% of us males could make about how the average video game protagonist is not modeled from the average gamer...
"Sometimes, 'who you are' is not an in-game option simply because " the game makers had a story to tell, which had a protagonist? And maybe, just maybe, they didn't mean to discriminate every person who can't relate to the main character? ...
Well, it was like this before all the hype about handhelds came in. With a Nintendo Color, you counted as a gamer not less. Now you can tell just by looking if someone a casual. And comparing the experience (through time and space) this one is surely closer to the original gaming feeling than those silly touch based…
Well guess what, I play Skyrim and Farcry 2 just fine on my 4 (four) year old pc, and I didn't sell my liver for it back then. ignorant fool.. you talk about supremacists with that arrogant tone, I suggest you stop for a sec and listen to the bullshit you say.
that is unfortunately so true.. :/
I can support this statement, as a developer, it's a lazy attitude to say "Extra work, not implementing". If you know how to code something, the platform/language doesn't really matter. And as you said, basic things like custom key bindings have general solutions, and it's super lazy to neglect them just because it…
Oh yeah.. how many times I thought about buying a console on impulse just to play one game.. it won't worth it of course, but games like Journey is really tempting to play. But hey, we have MMOs, not something regular on a console.. and nothings better than a good five hours gone in a blink with farming and questing.
Yeah, that's what stopped me too. Apparently, this is a thing. There's a dude on tumblr who - at a time - had a disclaimer on every single post saiying "Do not reuse unless given accreditation to JTGP." (referring to himself) ... I still have a hard time accepting it as a form of art, thou I have to admit, the…
I think it's just running away. People should engage in some 'discomfort' of getting to know each other. Right now, it's some kind of a goal to live a happy carefree life where you don't have to deal with anything other than your own self and happiness.
This.
I think it was never about the subject of what they/we wanted to ban.. it was always about certain individuals who can't deal, or shouldn't go near to these things because of various reasons. And this is something no one mentioned before..
that made my night
yeah, that's the stuff these games are free-to-abuse. as long as people play their games, and there are some who even pays for it, it is tempting to think that all of their decisions are justified. but sadly, the bigger picture is, that it generally breaks the game play for many.
well that's in case the game makers/publisher care about this. sadly, gaming is a business too, and there are cases where they don't care about this balance, like how Battlefield Heroes got carried away. I hope free to play games will not follow a path like this. a balance is indeed important, but if the players show…
sadly, today's kids don't really care about that feeling, somehow being overpowered for a few bucks fills their hearts, but I agree too, that this is shallow happiness. I liked the time when beating a game was something to be proud of, and not because you could afford the endgame, but the effort you put into it.