telbere
telbere
telbere

A lot of engines have really outstandingly bad state systems. A mmo I used to play had a similar issue but in the animation system. It had no way of knowing “who” activated a trigger so for a couple weeks everyone in a instance was warped to the trigger to perform the animation then warped back where they were before.

myst or zelda maybe but side scrollers?

always liked that comic, they did a similar one on encryption between what nerds think happens, and reality.....a hint reality is where your 1084bit encryption is cracked by hitting you with a wrench until you give up the password.

gave you a star for the outstandingly great segway question in what is yet another tragic pikachu abuse case.

yeah no.

so trek comedy because actual trek keeps getting delayed, superpowered people, john larroquette playing the charming and swave portion of someones life, the most unfortunate super suit since the incredibles made fun of capes, a mentalist reboot with 20% more stage magic, and two dozen more of the same safe bets from

wow so to sum up eight pages of boring court back and forth....they didn’t own any of their art assets and breached their usage agreement.

kinda want one.

only question here in what is all things considered a bog standard man in the middle attack. How do they get the person being followed to press the unlock button? the proximity system onlt relates to the starter button on the dash.

executions have always put great store in “humane” and “plausable deniability”. the less violent the death the easier it is for the people witnessing it to not have screaming nightmares. also with a few dummy rounds and white lies the people loading the machine can go home thinking they didnt kill someone.

probably the healthiest thing you can do as a geek is audit your tech every couple years.

day late and a chocobo short. hitting cap in the start zone is an old old gag hell I did it myself many many years ago. fun fact the in game clock is not actually a clock they cheaped out it is just a counter. once you Max out the counter at 99:99:99 chocobo stop evolving. which was annoying back in the day.

Yeah actually they are....

First off it is a physics enabled throwable which is almost always a mistake. The physics Hull is used as a simple trigger plane for deployment but the fun is when it hits something not defined as a break trigger. A whole host of jumping and leaping npc can be stopped cold shorting them to a knock back stumble. L4D

There are a lot of places where modular makes a ton of sense. Just a tiny nudge upward in quality by giving each section permenant legs would make it a win. As is all I can picture is the previously mentioned parts under stress from people flopping into it.

There are a lot of places where modular makes a ton of sense. Just a tiny nudge upward in quality by giving each

I want a couch, I need a couch, subtle device integration like power cube is a must..... the Tool free modular design gif however made me puke blood like a Chinese martial arts protagonist. Latches? Snap on legs? Really?
The stuff you recommend is interesting but it all seems to be disposable with college dorm life

I want a couch, I need a couch, subtle device integration like power cube is a must..... the Tool free modular

Nope they don’t pass emissions standards not one little bit. My father’s VW ran hot to fake and bake freeway mileage at slower speeds. It also had excellent point acceleration which is the least fuel efficient power curve on any car. On average two to three times worse than any similar year/make/model.

Only the first one would cost $5000 after that the team of engineers would have the automated line cranking out a hundred thousand units for Pennies on the unit....just like twinkies.

Just when you think you've had enough anti-freeze in your toothpaste, lead paint on your child's toys, and are sick to death of cheap gadgets that aren't exactly up to spec someone brings up a excellent point.

Nah it's a straight rehash of a old left 4 dead concept boss.