tehme-old
teh_me
tehme-old

@-MasterDex-: I guess it depends on which games. Activision Blizzard (on Activision's side it seems it's only the COD franchise, whereas Blizzard's games have more or less always been expensive), Ubisoft's recent titles and so far one EA title have been that expensive. The rest have more or less remained at the

DO IT!! NAO!!!

@GrandmasterYoda: The problem with that is that aside from Activision (CoD) and Blizzard titles, the $60 price tag would most likely turn a lot of potential customers away.

Ah, I have been noticing THQ's pricing experiments for a while now, and I was hoping they'd eventually get to this conclusion, and it seems they did!

Single player seems to be completely fixed for me. Constant framerate, not a single stutter during Khe San, which was the worst part before patch.

@Luke Plunkett: Wait, didn't it get unlocked already in Australia?

@Jandau: Eh.. they still look kinda crappy, though.

@0 Lives Left: I think most people realize this already. And considering the CoD game sales haven't really slowed down even when one is thrown out the door every year is just telling that people want more of the same. They'll probably stop doing that once people stop buying.

BTW, McWhertor, where is that Amnesia review? Would have been perfect for Halloween!

@Antiterra: You'll quickly come to understand why many people quit IPL's games before they're even halfway through.

Finished The Ball today. Starts out slow and kinda boring, but then it shifts gears and shows what it's made of. A very good indie game, IMO, cool puzzles with a couple moments of brilliance and some pretty neat twists on combat. My only two issues were the awkward pacing, and the weird low point of view for the

Hey DICE, how about just focusing on B3, and perhaps Mirror's Edge 2 instead?

Does anyone still care about this? Is anyone really expecting this to come out anytime soon?

@adhiza: For PC games, it's usually 25 quid or less. Though, there are some exceptions, mainly Activion and Blizzard games, the rest usually launch at 20-25 quid.

@rebelphoenix1983: To be fair to EA, they have been making an effort since Ricitello took over. Dead Space and Mirror's Edge were risky ventures for them, for example.

@steev-sama: Not for games they don't. Those numbers they release are not worldwide figures, they only account for US retail sales.

@steev-sama: NPD never actually tracked digital sales. It was nothing more than a survey on a sample of a few thousand US residents being asked about their game purchasing habits.

@steev-sama: NPD numbers are far from accurate.