tachikoma-old
tachikoma
tachikoma-old

That will never happen, so it's almost futile to discuss. Nintendo is all about the money. Look at Super Mario Bros: Originally on the NES on cartridge and FDS, then ported to the SNES (remake), GBC, then GBA, and Wii. I'm probably missing some I don't know about. Nintendo re-sells their old games every generation

Sure, they'd be more flexible, but I think that in a lot of households that would buy these, even little kids probably have a simple rugged computer that could drive them. If you took that functionality out of the computer and put it in the blocks... would you buy a pack of them for $400? Besides, it's a radio link -

I love it... no smashed windows? No stolen cars? It even looks like someone's coming in and dusting it off?

If you have to hack it to enable that, it's cool. Personally, I would NEVER remap or overload my volume keys to another function. If I hold vol-, I want the volume to go down continuously, and fast!

Actually, while I don't agree it's worthy of terrorism, there is a stunning lack of oversight into nanotech deployment right now. The following is well known:

Yeah, who has a computer anyway? Just nerds and accountants!

Maybe it's Doom 3 cosplay? ;)

I agree with him, so I'll make a guess: They look trendy and materialistic. Cammy and Chun-li are smoking, and Ibuki is ignoring them both to play with her phone, ignoring a dog that seems like more of a fashion accessory than a pet.

Once you know how to beat a colossus, it's really not hard to repeat. I can't imagine what you'd do to be fancy either - maybe attacking its weak point with a leaping attack or something? Maybe beating it under a certain time limit, since there's a time attack mode...

Wiki says the Chinese Ministry of Commerce prevented the deal.

Interesting, but not shocking. Not so long ago, I saw pics from a Chinese defense expo where they showed concept art of blowing up American Humvees. I actually found it more interesting when China announced their anti-carrier missile (ASBM) since I can only imagine the target they had in mind was American carriers -

I've used some things similar to this - ID numbers that are only useful in some disused context. I'd recommend one thing though: Incorporate something unique to each site in your password - like for Gizmodo, 8237gm5612Jumpgoat. That way if your password is simply stolen in a database attack, it will only work on the

I suspect he's talking about the Shannon entropy, being a math geek, which is... one theory... but it fails to take into account the actual techniques which are used to crack passwords, and oversimplifies the model in some places while overcomplexifying it in others.

I agree with both of you. I agree with Andreessen that viewed objectively, driving is a highly dangerous activity in which a huge number of people are killed each year - and it makes sense that in a couple decades it will be viewed with the contempt of smoking. You're not just risking your own life, but other drivers'

Damn right. If it wasn't likely to cause even more deaths, I'd say they should creep forward and push the cars driving on the shoulder out of the way/down the road. As for the ones doing it? You see an emergency vehicle coming up the shoulder and you're on it? Get your asses into the field! I don't care if you get

That's fair. You enjoy what you enjoy. For me, I don't think the expectation has to be there for it to be one way or the other though. I enjoy deep games, but I have systems that are full of them already, so not everything has to copy that. iOS tends to have simpler games as you say, but I don't count that as a

That is a reasonable argument for not using it - to deny them the free promotion for the services that sprang up to sell it. Still, like "edutainment," I feel that at this point it stands as a distinct concept, and one for which it makes sense to have a word for, but not to reinvent a new word for it.

You're missing the point - his statements are NOT valid, but only because what he calls gamification is NOT gamification. It is another issue entirely that just happens to have occurred in regard to it. It's also happened to "web 2.0," "synergy," and any other number of buzzwords. It's not gamification's fault there

Heh, well... maybe. I wouldn't call it bullshit if he had a real point or argument that related to the topic, but now that you mention it, it does seem to be clearly part of his PR crawl to promote the book.

No - actually it is his responsibility to demonstrate an understanding of a concept if he wishes to debunk it; otherwise it is just a rant. The problem is that he's not making criticisms of gamification except in one small paragraph in the middle - and he fails to demonstrate why what he says it does is even negative.