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tachikoma-old

@Chestnut Bowl: I'm out of the loop on PSP hacking, but if you know someone with a modded one, they may be able to make a Pandora battery and mod yours too, so you can play your games off the card? Most custom firmware actually has features to rip discs too, so a friend could dump your games directly from your own

@coolstorybro1988: I can't imagine a good use for the 3G feature to be honest. I have an iPhone 3GS, and when I do connection tests, I may get a ping of 120ms on Wi-fi, or 30ms if the access point is amazing. On 3G... it tends to range from 2 seconds to 18 seconds on the Rogers network. That's right, 18,000ms. No

@DocSeuss: Sorry to hear that. I tend to empty my mind with games like Beatmania IIDX or DJ Max, though the learning curve tends to kick people's asses until they get it down - once you're there, you can just watch it play itself while your hands do their thing.

Since I'd been doing AR for so many years before the 3DS, it was more a "sigh" moment for me. I found that it was almost identical to the AR I'd played with back on the HitLabNZ Black Magic demo, with a nicer framerate. Half-seen cards still result in models flickering back and forth between sizes or angles, and any

The cutscenes were already overbearing - I skip them because they're awful low budget attempts at being terrible movies (F&F,) but now we have to use QTEs and non-racing gameplay? When I play NFS, I AM a car...

@DoomSayerSantos: NFS always has rubberband AI, though I find it can be done well too.

@AntiRad: Idolm@ster is the king of DLC. It blows my mind how much people spend on that game.

@GregtheMad: Next gen if they do it right. They could succeed, but the hardware failure fiasco did some permanent damage.

@Obi_Al_Kenobi: This. X, or "batsu" is also a homophone for punishment, but as opposed to a circle, marks a failure.

@Uriel_Itachi: They really don't have a proper demo. I tried it and couldn't figure it out either - a block placing sim... and you can use different coloured blocks...

@Realityflaw: No, but I have a 3DS, and if you're moving it around for things like Face Invaders, or other AR games, it's very hard to keep the 3D effect locked in and not see double images or striping. You generally have to keep it pretty still if 3D is to work well.

@RockerHeade359: That's either very hard to do, or bypassing the selling point of the system, so that's what I'd call a fail. 3D + gyro is a terrible idea.

@csanders984: It could be a number of reasons that would drive up the cost. They'd need more bandwidth to stream video with multiple controllers, and it what they used was probably as close as possible to just enough. Also, they may have one special radio for the tablet, and something conventional for the other

@GiantBoyDetective: Never going to pay it myself. I played the original Shantae and it was amazing for its time - at least in terms of smooth sprite animation. That's about the only impression it made on me though - I didn't play it very much.

@Jtown465: I've had two DS Lites, both with flaky triggers and iffy cartridge slots. If reinserting the game gets it to boot for you, blowing hard into the cracks by the triggers may clean the dust out enough to use them again.

@Zolarie: Yeah. It would make sense to me if I were locked in first person, and had 360 degree movement. Inverting Y on a (3rd person for me) rail shooter like this though... it's like inverting Y on my mouse cursor. No matter how much time I spend on it it doesn't make sense.

Now playing

@KillerBeeTX: I was following him for a while, but then I noticed that he accidentally the whole thing.

@Zolarie: I could never play a flight sim uninverted. In anything else though, there's a reason it's called inverted. Starfox is a huge leap from a flight sim too. I could play it if Y AND X were inverted, because I'd just get used to everything being backwards. Y inverted and X standard? May as well just take the

@DarkStar: Because it takes under a minute to write the option into the game, and not doing so makes it useless to a huge section of players. Quite simple really.