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This. My friends and I did just that + everyone takes a drink every time Toad (or whoever the board's "host" might be) makes an annoying noise.

I'm more Geno, but I'm also fine with this sort of thing.

I went to college in Rolla, MO and know there's a lot of great driving road potential in southern MO (even driving from Jefferson City to Rolla on 63 is mildly entertaining), but I never quite made it to the example in #2, despite being only 30 minutes away. Looks fun enough that next time I'm down there I'll have to

Nibbles...

Basically any of the main highways that run near/through Julian, CA (76, 78, 79). The density of curves isn't going to break any records, but the high speed limits (55-60) and huge, technical variety of corners (from broad sweepers to <20mph hairpins with all manner of altitude and camber differences among them) will

Though this was probably more 'grass is greener' than anything, I was still envious of my friends that had them while I had the original GameBoy. When there was the likes of Sonic, Jurassic Park, George Forman's KO (I was totally the best at slamming down those burgers between rounds.), Shining Force, Lion King,

'98 Ford Escort ZX2 - 10 years, 130k miles on top of what it came with, and counting. Was originally purchased in 2002 with 45k miles.

As I've said many times before, I believe they're going about this the wrong way. They're attempting to satisfy a $1400 performance defect with "portability" and their fancy Switchblade UI.

Aside from this being lyrical weaksauce and not really deserving this video, I'm recognizing but having trouble placing that glowing symbol at 1:01. I want to say it's a nod to the Thief series, but I'm not sure...

Yeah, perhaps I was a bit grumpy. I'm just tired of seeing this product endlessly lauded (and now excused?) here.

As I've said many times before, this is a pretty awful product. It's a horrible performance to price ratio with not a whole lot else to compensate. Now they're trying to justify it with portability? *sigh*

If "game-changing" is something which costs twice as much as it normally should and yet provides little to no legitimate benefit when it comes to playing said game, I think we're just fine with the current game. Apple already has this covered, Razer. Please try again.

The only way your comparison would be even remotely close is if your sandwich also suddenly started to eat a hole through your floor. McDonalds was serving a beverage in a needlessly hazardous state (30+ *F hotter than what would generally be considered reasonable) and they knew it.

That case was actually pretty legit.

/agree on the resemblance ... kinda makes me miss my '98 ZX2. Good cheap fun at 130 HP and < 2500 lbs.

Lightning, Hope, and Snow are certainly the most obvious offenders with regards to my previous post, but by remaining mysterious and largely passive for the first half of the story, Vanille also suffers from the same "I don't really know you, so why should I care?" problem, just in a different way.

Personally, I took a lot of issue with the pacing of character-specific plot development. Nearly everyone's personal problems were dumped on the player from the moment they're introduced. You're immediately drowning in characters all stuck in their initial "flawed" or "conflicted" state with 90% of their issues being

The series was a breakthrough for the sneaking genre because it was the absolute best and most complete package when it came to sneaking mechanics. Even though Thief's latest installment is 8 years old, very few games still come close to providing such an integral or dynamic stealthing experience. It's more difficult

No nit-picking, no salvaging, no caring about winning. Was just looking for some reasonable discussion.