The best techniques are passed on by the survivors~
The best techniques are passed on by the survivors~
Actually, the posting editor counts the amount of characters, and once you pass the limit, red numbers will pop up ^^
=_=
DAMN IT ASTRO! Can not unsee this now! >.<
Haha, yea, I know that feel. I used to hate the "Secret" levels in Mario Sunshine because of that :I So much repetition, so much frustration >.<
I sorta have the same attitude sometimes. There's the first "Alright, what the hell do I have to do?" part, and then there's the second "alright, let's do thiiiiis!" trial once you know what to do ^^ And well, I could argue that difficulty and brutality is part of what makes those respective games "fun" :P I love me a…
Dude, I stalk everyone, everywhere.
Aye! It's all about proper trig- power button discipline ^^
I have too, UI-kun . . . I have too . . . *looks at bloody knees and scraped elbows, then sighs*
Which is lame, because Necropsy is a much cooler word >:I We humans suck.
UI, you disappoint me. The pressure provided by pressing the action button twice provides all the kinetic energy necessary to gain a second jump. This is simple Game Physics 101, GOSH :P
No problem man, just trying to help out ^^
That's a good question :I I promoted your comment either way, though. To see if it gets picked up.
This sums up my thoughts perfectly on that :I
Or telecommunications engineering :I My father's one of those, and I'm afraid I didn't inherit any of that. Meaning, it all seems like magic to me xD
I know right? I just, I can't :I It's awkward for me. Besides, I'm better with a controller anyways, so why bother, right?
Sorta. That, and I can't use a mouse to save my life :I And I'm too lazy to look for my 360 controller xD
Do what? :O Want Dark Souls? Or . . ?
Ok :O I'll keep that in mind. And well, I probably would've fussed over the weapons anyways :3