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Symphonia seems to have held the test of time, though I’ve not gone back to it since. My lament is more that I was a highschooler when I finally played Symphonia and getting into rpgs. Time and purchasing choices meant that I didnt have access to the classic PS1 and SNES era games until well into college and as an

Johto has this weird point of being almost laughable as a standalone experience but somehow winds up with the best versions of the games within the generation they’re sold as long as it can gain from other games. 

I wish my rpg well was dug during the ps1 era. Golden Sun 2 was a solid fine for me but even when I got around to it the most rpg I had under my belt was tales of symphonia. By the time Golden sun DS came about though I just could not. There wasn’t anything bad that I recall but it didnt hook me

PN03 is definately the first game I went through the full cycle of seeing it advertised, getting excited, buying it with my own money, and then for young me it was confusing and bland with weird controls. Even looking at it now it definitely wasn’t my thing.

I have the same faith in any online multiplayer that I do that people will return a cart at a store or wash their hands in a restroom at a sporting event.

While Id love another road course, what I would adore is a dirt race. Theres only a couple tracks left that are notably doing worse than others. I dont see much schedule swap when we get back to status quo.

I guess I missed the special edition prices and just assumed they were the standard fare. The smaller form factor is a coin toss with how invested one is on these mini arcades. I just wish they hadn’t used the same batch of games from every other neo geo release. I can play KOF 97 with literally every appendage on a

I’m seeing that, I guess I didnt pay attention to the arcade 1 up special editions. Event still, this isn’t the 4th time in a decade that most of those 1 up games have been packaged and sold in some novelty form.

So I get it, but what they’re offering is very minimally different from the Neo Geo X, or the little mini cabs, or the arcade stick. It’s a very standard collection of games and it is considerably more expensive than all of them or the Arcade 1 up rivals.

Now you can make your own Indy 500 fan crafts project with all the spare paper they mailed out this year

Sony has been doing this Only on playstation does this game do X for decades, and as gross of a tactics as it is a lot of this stuff is only there because they shelled out for it. It’s a shame that Spiderman has become such a bargaining piece like a midevil princess. 

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For the public, E3 doesn’t have to be centrally located, but that giant wave of information and seemingly blow for blow points that big companies bring up makes it feel like Carnival for gaming.

Fanatech made a post on social media with forward compatibile wheels, im still not 100% confident in my lesser thrustmaster unit 

The time that building has been at the front of Akihabara basically mirror’s the time I’ve known of Akihabara as a place.

I wish there was a bit more information on games that went along side this. As it stands this is a very noncommittal set of statements.

That game is a peak product of it’s time. My friend had the 64 version of it, I still keep the Xbox one on my shelf to this day even though I haven’t much a reason to fire it up. 

At best I am a casual football fan. I dont know how to identify a play out of a book. If they can put out a fun, polished arcade football game that makes it simple and reactionary there may well be a niche for that. 

It’s the accuracy VS precision thing. When the styling across the range is so close and then make so many derivatives but ultimately offer a very samey end product, ultimately their reach is stunted.

As much as I want to lament them dropping several niche, I can’t say the ones this generation have thrilled me. The styling is back to being very homogenized and from the outside they’ve made it very difficult to tell a GT coupe from a CLS and an E

Ill normally stick to normal just so the difficulty curve is what the intended path is. Being said, games whos difficulties boils down to bad guys take more hits and you take more damage I feel nothing against slamming that difficulty down to its easiest level. As a teen I spent too many hours grinding to not choose a