swordbreaker
SwordBreaker
swordbreaker

I agree. I won’t be buying the Skyrim remaster because of this, either. Unless it comes out that Sony reneged on a done deal, which I’m sure would come out with a Bethesda lawsuit, then it is Bethesda’s fault that they promised something that they couldn’t actually deliver. Mods on the PS4 aren’t a normal part of

I agree 100%.

You’re right, we definitely don’t have the full story, so we’re both speculating. But my guess is Bethesda had preliminary chats with Sony right around when Microsoft got all that press for having Fallout 4 mods. (Probably within minutes or hours of that. It was an E3 announcement, I think?) The Sony reps, not wanting

Doesn’t explain away the fact that mods are currently active on XB1.

Note: PS4/PC owner. Though I admit my roommate has a XB1.

Think about this from a PR perspective: Bethesda knows this story is going to be picked up and it will reflect negatively on Sony. Like you say, they are effectively blaming Sony for the issue.

Which is why I think comparing XV, just based on what we know, to XIII is silly. There’s already more variety in XV just based on the trailers and clips than XIII, so people need to just chill out.

Exactly. There was no variety in its structure.

XIII was also devoid of NPC’s, Side Quests(Besides the Gran Pulse crap) or anything really worth exploring or doing besides fighting to distract from the extreme linearity of the game.

Typical Final Fantasy fashion(Minus XIII) we’ve always been allowed to go back to old areas RIGHT before the ending.

Im kind of the opposite, I think this is great news. The classic Final Fantasy titles, which are the most beloved, have always followed this kind of story telling and I think thats part of what makes them so refreshing. It allows for a variety of gameplay.

It should be structured properly, think of it like Fallout when you are at the point of no return, except in 15, they want that point of no return to have a bigger impact and focus on story. They don’t want their narrative to be affected by the ability to ADD away from it any any point, so when the time calls for it

I think Tabata is using "Open World" as a definition for "A game in which you can complete story objectives in any order" and "Linear" as a definition for "A game in which you have to complete story events in a precise order". They aren't going to stop you from exploring halfway through the game.

Ok try and think about this in another perspective, you start out in a huge open world , you learn about all the towns places and people, then as you learn to love this world, you got this huge epic final climb with crazy cutscenes plot twist and shit at the end .

If I had to guess, it was probably the atmosphere that drew you in. Both games boast a lonley environment that makes the player feel very isolated. With Metroid Prime, it’s a strange, foreign world that was lost to time for who knows how long. All that’s left are ruins and ghosts from the past, as well as relics and

What you’re doing is wrong as well bro. Maybe it’s even a crime. Some people here were able to do that but were blocked the first hours for no reason and no reponse whatsoever from Niantic. It’s been a month ever since. Is that fair?

Whatever dude. You’ve got the game, you are playing it right now. We have every right to complain.

I wholeheartedly agree. Niantic is dumb for staying silent, but requesting a refund on coins you’ve likely already gone and used? That’s completely unfair to Niantic, and I honestly hope the sore losers pulling this stunt get banned. It’s not cool, just a jerkwad move.

I think the ‘haters’ in this post are forgetting one thing: Kojima hasn’t had creative freedom or well freedom period in how many years working under Konami? He finally gets to explore and express himself and his ideas without restraint so sue him if he goes a little overboard. Regardless his past two vids have been