swordbreaker
SwordBreaker
swordbreaker

I enjoy observing this community from the outside looking in. One of the few communities that the players of these sadistic levels are close with the creators. Even though they’ve been around since Kaizo, I feel that Super Mario Maker is one of the reasons why they’re in the limelight these days.

Art-style, graphics and soundtrack definitely hold up. I also find the weird satire and premise to be charming to this very day, so I disagree with this write-up on that aspect. In terms of gameplay, however, I’m not yearning to play it again. As the article describes, there’s something about its level design that

An eye-opening yet incredibly sad timeline. The general pattern of Playdek’s updates are: “all talk, no show”, months of silence, “we’re working on it”, “exciting new developments”. 4 years of the same cycle of updates, and when they show something it’s incredibly rudimentary and the complete opposite of what is

This is perhaps the biggest sense of Kickstarter fail in history. They make money and con me and many others with a concept for a Final Fantasy Tactics sequel. Then do God knows what with that money. Then they completely changed the concept’s direction. Then they make more money by selling the rights to a developer

This composer is an idiot. No sane developer would want to work with her now because of all the bad PR from these ludicrous DMCA claims.

My gut reaction to this: “respect for the developers for sticking to their guns.” I expected a patch, but putting their explanation and vision into consideration, keeping everything as is makes perfect sense. Remember, the developers created the physics and game from scratch as the codes of the original PS1 games are

Indeed. You make good points. The executives might be more to blame here than Nomura.

You’re absolutely right. I might have misjudged him.

Thanks for the correction. Most of the sites reported it as a switch, but it looks like there’s a mistranslation or misconception under foot from your expanded explanation.

Agreed. I might have misjudged Nomura from my initial reply. Looking back at his catalog, he has shipped more games on time under his helm.

I might have misjudged Nomura with my initial reply. You’re right; he very well could be telling the truth as there’s no way to prove that Versus XIII’s development cycle was because of the executives.

I’m surprised that Nomura is openly throwing the executives under the bus. That being said, I’m with the executives on this one. If Nomura was kept at his own pace with Square’s internal engine, KH3 would’ve had the same development cycle as Versus XIII. The lost time from the engine switch to Unreal 4 is worth it to

These posts are making me paranoid now. Do I have to cool my Switch? There’s a Nyko intercooler for pre-order for the dock, essentially an official extra fan accessory to the dock. Is it worth investing in?

I agree with the reasons stated in the article. Money and pure spectacle; that’s why this fight exists. Even McGregor should be thinking that he’s not coming out of this a winner or unscathed, although I would be very curious to see how he holds up against Mayweather. I’m sure he himself will be just as curious.

I’m baffled that they weren’t organized to have lanes and time-slots for the press that are separate from the fans. This is supposed to be a given in events like this.

Hungrybox is asking for too much in my opinion. Unless Melee gets ported to the Switch, there’s little business sense to support it. Smash 4 will get ported eventually, but to ask Nintendo to broadcast the game on cable is too much too fast.

Agreed with the sentiments. Nintendo should do a singalong version. I’ve been watching the trailer multiple times due to the catchiness of the music and wonderful lyrics. It’s really up there in terms of videogame songs with lyrics. Just as good as Portal’s Still Alive. It’s honestly one of the last things I expected

“Slight graphical update?” This looks like a full on overhaul to me. It’s Superstar Saga running on the Dream Team/Paper Jam engine. Am I seeing things and the new lighting effects playing tricks on me?

Seems like an add-on DLC to Sun/Moon, only greedily turned to a full-on separate product. Sun and Moon players should be cheesed by this announcement.

Warning. Rant incoming.