
I’m standing in front of a cave, my assault rifle drawn. I’m shooting at a steady stream of identical aliens. I do…
I’m standing in front of a cave, my assault rifle drawn. I’m shooting at a steady stream of identical aliens. I do…
While this is true, I haven't seen anything about the monstrous load times, parties over 3 only at level 28, and obscene amounts of invisible walls in an "open world environment". But overall, I'd say it was a good review. It's just that almost all of those flaws can turn a person away from a game entirely.
Holy crap. This is an amazingly in depth review of the game compared to some of the other reviews of destiny I have seen.
That's the deal they signed. Also, the initial success in no way guarantee's future success. just look at about every mmo that went up against World of Warcraft. The game is designed to be updated and adjusted, and they need to do that because honestly, if my friends were not playing this game and there is not much…
"God I hate the internet full of people who just want to cry all day about this crap."
Perhaps you should ask your ISP for the internet full of people who just want to share pictures of their cats?
The weird thing is watching people both defend the game from the reviews and then list a whole bunch of reasons why the game deserves the review it got. I wonder if these people understand how reviews work.
I guess the idea is that this is the setup, and the later game will be what picks things up. But even giving Bungie that benefit of the doubt, that's a shitty (and risky) way to go about things, thinking that shooty time alone is enough to hold everyone's attention
Having names like, The Fallen, The Darkness, The Traveler feels more real to you? It doesn't feel generic, cliche or overused and a bit childish? I mean, if you're cool with it then all happiness to you man! I just don't see it that way and perceive it as lazy writing. You don't have to use a "random" name but…
But all of those are events and the people within them have actual names and they're never presented as "The". Destiny makes a point to capitalize the T in the of everything, to give it a title rather than a name. The Guardian, The Speaker, The Stranger, The Black Garden, The Traveller, The Fallen.
Neo was The One,…
Not done yet? Then why did they release it? A game is going to be judged for its quality at the point it asks consumers to start paying for it. More story missions also won't change the fact that the missions we have don't make any sense and are riddled with plot holes.
What gets me is that Halo had a lot of the complexities that this game lacks. Yeah, Halo isn't the most complex story but it works pretty well. Halo 2 really made it interesting by showing you things from the covenant's point of view. It wasn't black and white. They articulated it pretty well. The Covenant were more…
Following suit with names like that, especially horribly generic names that would be in 10 year olds scifi story, doesn't excuse it. Just because the naming scheme exists doesn't make it any less awful.
But Master Yoda works because he's a Jedi Master. It's also not about proper nouns, it's about world building. Star Wars pulls examples from mythology and even history to make it's universe feel lived in. It also gives everything character, which is sadly missing from Destiny.
But you seriously can't tell me names like "The Fallen," "The Darkness" or even, seriously, "The City" aren't all lazy as hell? If Star Wars were written by Bungie, Yoda would be "Mentor" and Luke would train to be a "Space Guardian." It's generic to the point where it has no personality.
Destiny caps your character's progress at level 20. But if you've been playing, you've doubtless seen people with t…
To be fair, that was deliberate. It was a prototypical Hero's Journey in space.
It's coming! It's coming! We wanna get our hands on the first raid first. Endgame stuff's important, you know.
Destiny's not great about explaining all of the nooks and crannies and ways of getting more exotic weapons, but…