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@SegFault: Not really. The logical thing to do to maximise sales is to sim-ship across all the platforms.

@GohanEgret: Pretty much. It's why if a game's available on both Steam and GOG, I usually try to get it on GOG.

@GohanEgret: Yeah but it very intrinsically doesn't apply to GOG, which was the whole purpose behind it.

@Foxhack: Sort of yeah, story told from first person from left over camera footage 'type of thing'.

I am once again thankful that Valve are actually a private company, and not beholden to shareholders who would have sold off the rights immediately after Half-Life 1 to result in a film directed by Uwe Boll and starring Shia LaBeouf as geeky but earnest kid scientist Gordon Freeman.

@Cursed Frogurt: To be fair, they've at least shown that they're capable of making a dramatic trailer, if the intros to Left 4 Dead 1 and 2 are anything to go by.

@KirinRahl: Regarding TA, and its successors Supreme Commander 1 and 2, if you're playing online and aren't prepared for an attack as soon as possible, again, you're going to lose. Even if it's just to a few tanks.

@subnet6: It was ultimately a flawed way to make a point. He's right, out of a group of about maybe 800 people, the screenshot showed maybe 20-25 playing MW2 (and there wouldn't have been more on the other pages since Steam displays those in-game first, followed by those online, then those offline).

Luke, that's seriously disingenuous.

@VicariousShaner: Perhaps you missed it, but we already knew most of the backstory behind Mann and his family. It was revealed during the halloween update, they basically released Zepheniah Mann's will.

@Benguin: People also said the same thing about the first Portal after seeing the trailer. Some parts of it I watched 3 or 4 times and I still didn't understand what was going on.

@2late2die: I am starting to think my post was unnecessarily harsh on them. In all I guess it's not a stupid move unless they follow through on step 3: Blame bad sales on the platform.

@超外人: I wouldn't say I'm angry about it, I just don't believe this will sell, and the measures they've taken have helped ensure that, which should be mind boggling for a publisher to do, but is instead par of the course. I mean this is a special edition, so was DMC4, I'd happily call that the definitive version of the

@a_ad: I've heard mixed things about it, pretty much summed up by Penny Arcade.

@MaXimillion: Part of the issue is also the belief that if you sim-ship with the PC, then PC piracy will end up cannibalising your console sales to some huge yet undefined degree. It's something that publishers like Ubisoft have outright stated as the reason they delay PC releases for months on end.

@fronsac: When the publisher subsequently rages about how poorly it sold compared to their expectations, and then solely blames piracy and nothing else for the bad result. Which again, is exactly the same thing that happened with DMC4.