stoneagedan-old
stoneagedan
stoneagedan-old

This ten year lifecycle thing has me confused. Is Wikipedia incorrect when it says the PS1 was late 1994, PS2 early 2000, and PS3 2006? That's not ten years, it's SIX.

@Kamizzle: That post had win, if only for having a dozen different spellings of the guy's name.

@Hulkamaniac: The FPS rants are absolutely ridiculous. What did exclusives Sony promote at E3? Killzone 2, MAG, Resistance 2. Let's not pretend that the FPS is limited to the 360 alone. It's the genre that shifts consoles in the west, and to suggest that Sony is the only place to get non-FPS games is just pure

I'm not sure this stuff really matters that much to the consumer, as long as one console doesn't build an enormous lead. When that happens, 3rd party support disappears, the console's lifespan is shortened, and the owners are left with useless hardware. It looks like the 360's global sales (irrespective of the

@CheechWizz: Yeah, I'm puzzled at how it might work. One of the biggest problems isn't just the length of the story, it's the timing. Most of the original is told in flashbacks, cutaways and biographies (well, major plot points are covered that way), and ti's difficult putting that on screen and maintaining a sensible

@s1ipstream: Well that's for sure, but it is a story about superheroes who were glammed up, at least to begin with. The trailer is little more than a tease, with no hint of the story, and it looks as though it's squarely aimed at those people who know the story off by heart anyway, just to show them that they've not

@Ricksterlau: Nah. He squeezed out the important information. He said it's by Valve, which justifies it completely.

I'm glad Dude Huge is allowed to be over excited. It's difficult keeping a man down when he's involved with making life more badass for all of us. That kind of thing is just too exciting to keep to yourself, even if you are Huge.

@GyrFal: It's a recent release, and there's not been all that many big games in the last month for 360. Bad Company is it's chief competitor, and it looks like it has beaten UT3 thoroughly.

@ThursdayNext: I don't think he's used much public domain stuff in the past; if the artists are still alive I think it's still under copyright.

I don't know about box art, but I could certainly use more Soviet women in hot pants. In reality, armed forces just lack that... flair.

@Red Machine D: The Escapist piggyback traielrs onto Zp and ahve done for a while. They probably need to. The site grinds to a halt on Wednesday (ZP) afternoons, but I can't iamgine it has even 10% of the at traffic any other day.

@belo: Oh, I sure hope so. Not sure if that's just warp strom acitivity though, and that would be chaos.

I'm not surprised at the Microsoft no-shows. They've recently seemed to have taken an approach of only showing exclusives that will be released fairly soon after (Gears 2, Fable 2, for example), perhaps as a result of the fiasco which has dogged Too Human from it's first E3 showing. They didn't show much of what we

@vernichter: I think that's what he meant by intuitive. If you still needed to look at a manual after the prison level, I'd be surprised. It used a fairly simple layout, and the buttons were well placed (for a right hander at least): the more you needed to press a button, the more likely it was a trigger, or an

Ninja Gaiden 2 isn't that hard to control. Youca n button mash the first few levels with few problems. It's jsut a hard game, with plentiful cheapshots.

Shame you can't play a woman. I always roleplay a woman. I have enough rugged manliness in my day-to-day life.

@Foxstar Sixtail: I think people are riled becuase the upfront content doesn't seem all that great.

@Foxstar Sixtail: Twinkle twinkle little star isn't exactly "doing it right". It's not a competitor with Rock Band with tunes like that; this reeks of yet another gimmick-based minigame collection (tap the triangle to your favourite lullabies).