Oh hell yes Onimusha was a great game. I loved evolving the weapons in that game!
Oh hell yes Onimusha was a great game. I loved evolving the weapons in that game!
Yeah that argument doesnt work, here's a good example why:
I also happen to care, so that makes your argument invalid.
Dual zone air conditioning. Some like their AC mild, and some like it hot. It's actually very clever.
Fix up, Look Sharp.
Actually the plot of 3 and 4, while simple, was hardly mindless. These are character dramas, focusing on how the individuals approche a central theme. In three it was family, in four it was duty and love. If you're not interested in the characters the plot really wont hold you.
Check out more of her art on the blog that she and several others share.
Keep in mind that this is still a beta and the art assets, such as animation and models, are likely still being tweeked. A game is fully playable long before it stops looking like the underside of a cat's taint.
"Never mind that the entire celebrity culture is the one thing the gaming industry should not try to emulate."
Yeah It's definitely not a one stop solution yet. Maybe it will be someday, but I doubt we'll ever lose the need for traditional hand animation in a way that makes monetary sense.
Something that Several of the comments so far seem to be forgetting is that not everything is animated by mo-cap just yet. Cut scenes can be, but even then motion capture information pulled from the performance is dirty coming in, like assembling an image via sound waves. It has to be cleaned up and incorporated with…
Which isnt to say RE4 was bad. I loved the hell out of that game.
But RE5 was nothing more than RE4 with another character running around with you. If there's another player attached than any feeling of tension evaporates.
Ahhh, I'm not gonna tell you you're far off there. Tim Rogers is a columnist that writes on this site every month or so. You can find the largest body of his writing on ActionButton.net. Here's a link directly to his best games of all time manifesto. [www.actionbutton.net]
That's a Tim Rogers description if I've ever read one.
Upon closer inspection there isnt any direct information that Chell is Cave & Caroline's daughter. Learned a lot of interesting stuff though, like Caroline is germanic for 'Freeman' and that some people think Chell is a clone of Caroline. Still though you are right about the lack of direct, verified connection.
The model for the woman in the painting with Cave Johnson is named Laura Dubuk. She works at Valve. Technically that also makes her GlaDOS, and by extension, Chell Johnson's mother. Weird world we live in.
We need more responses like this to those who attack science. If only one side of the divide speaks up, then that side becomes accepted. Thank you so much for doing this!
All of those are awesome and exciting ideas.
Because GOG is an extention of the company CD Projeck, who are the people who MADE the Witcher2, so you think they might have been told.