Already got my lingerie!!!
I mean... erm.....
Already got my lingerie!!!
I mean... erm.....
He did EVERYTHING wrong.
I'm pretty sure that nobody hails THE LAST OF US as the greatest game ever made.
I was about to say... That quote kind of illustrates how most people, even journalists, don't quite understand how Writing For Games often works. The writer or narrative designer rarely drives the story, at least not in the way they do for other mediums (TV, film, theatre, fiction, etc). Granted it all depends on the…
I would agree with you if these games (uncharted, lost of us, etc) took away interactivity ENTIRELY. But they don't. There's plenty of interactivity.
Except it's not that at all. I honestly hate to say 'you'rr playing it wrong,' but.... You're playing it wrong.
The...? The what?....
But.... When do we see him?....
Ooooooooooh BURN!
I hear THAT.
Those people feel threatened is my guess.
Right?? Why can't everyone just stand out in the open like you would in a real firefight!
Yeah, I dunno what to tell ya. Different strokes for different folks. Agree to disagree and all that.
I said this before I died: 'I spent four hours walking around a bland and lifeless environment scrounging for beans for THIS?'
Each their own, I guess. I don't think watching someone navigate a tense encounter and being tasked with navigating it yourself provides the same experience at all. But then, Personally, I would rather watch paint dry than watch a 'let's play' of ANYthing on YouTube.
I dunno. Personally, I would say that 'by and far the main draw' is the way all the elements - narrative, gameplay, design, sound - come together to form an engaging experience.
I didn't get that feeling at all. Playing on higher difficulties, most of the encounters (infected, raiders, etc) were tense as hell. Trying to manage resources, not waste, etc. I loved the way TLOU played.
Cool story.
Hehehe. No, no, I'm.... I'm having a hard time letting go myself... My words are the words of man trying to move forward, to not turn into a pillar of salt.
It's actually a super valid/interesting question. Why keep it 'active,' but not updated?
I'm currently revisiting a piece of my yesteryears and playing Realms of…