VR porn aside (because... why?), this is the attitude that makes me not like Apple. They just fundamentally don’t think that the devices you buy are really yours. They still see them as extensions of their own marketing.
VR porn aside (because... why?), this is the attitude that makes me not like Apple. They just fundamentally don’t think that the devices you buy are really yours. They still see them as extensions of their own marketing.
It’s not an issue of people not wanting SP games. It’s just that live service games can potentially make way more money. Ultimately, commercial game development is about profit so companies will chase whatever they think will maximize profit. No single-player game will ever be as profitable as a successful live…
I mean, that success WILL matter, but remember that this game has been in development for a long time, so we will see more devs/publishers put out SP games in the next 2-4 years that are a response to things like BG3, then one will tank, and some MP title will be huge and you’ll see games responding to that, etc., etc.
What’s wild is that if they had just put out a 15-20 hour game, I would give them my money and enjoy the hell out of it, but because they’re trying to do this live service nonsense, I’ll do what I did for Avengers, which is wait for it to drop to $20, play through the campaign and they’ll have wasted a hundred million…
You either die a hero or live long enough to make DC's version of Marvel's Avengers.
And I just transferred $1800 to take acting classes from him.
I mean, in North America the 360 was the leading platform of the generation. The Wii sold more console units, but basically no one bought any games for it beyond Wii Sports and maybe one or two others. If you cared about games, you likely had a 360. It wasn’t until near the end of the generation that the PS3 caught up…
If they had Rocket: Robot on Wheels I'd subscribe forever.
There were barely two giant breasts in the reveal trailer and they were completely covered. Is this even the same Vanillaware that did Dragon’s Crown?
I feel similarly. Seeing that Jak and Daxter shirt actually hurt a small, tiny bit.
Yet another illustration that game design and aesthetic is more important than raw power or graphic quality.
Difference being Metroid Prime only colors doors; for stuff like spider ball tracks or boost areas or cracked walls, it tracks nothing.
Metroid Dread actually gives you a map accurate down to the block, and if you bomb a space and uncover that a specific item is needed to break that space, the map tracks it even if you…
I find that making a Gravity Rush movie while the dev is still defunct is a slap in the face
I still think Def Jam Fight for NY was one of the best fighting games made. He’s right though, getting the amount of talent that went into making it paid today would be a nightmare.
It’s actually called LEGO’s Monster.
I still feel like I need a tutorial of the “you’ve somehow managed never to play Fortnite [no, not even once, I know, shush], want to try the LEGO version, but have no idea what the fuck you’re even looking at when you launch this damn game” variety. It really does not go through any great lengths to explain itself.
He makes movies that are fun to watch, and that’s it.
Attempting to establish an original, engrossing science-fiction world is no small task, even for the most adept of writers, and it’s painfully clear that Snyder took heavy aesthetic and stylistic notes from genre classics like Star Wars and Dune, without understanding the story and emotional beats that made those…
I didn’t like Double Dash. I’m not really sure why though. I think it was mainly the courses.