Starfield has an Easter Egg for Total Recall because they both feature Mars!!!
Starfield has an Easter Egg for Total Recall because they both feature Mars!!!
I’m confused. The ‘Easter Egg’ is that a real planet exists in both games, which exist in reasonable facsimiles of ‘Real Life’?
And the supporting evidence is ‘both planets have Earth like biomes’?
Gosh what an absolute business genius John Riccitiello is. “Not only am I causing the long-tail users of our software to run away and probably never come back, we may be getting hit by a class action lawsuit we’ll have to pay out the butt to fight, plus all the bad press you can read! Now give me more money for I am…
I reckon that’s entirely going to depend on how much of this tracking being a burden on the end user. If it isn’t, i.e. if the tracking system is not meant to authenticate your copy but rather just keeping track of “number of installs,” there will be no doubt versions with and without tracking out in the wild. The…
Been following all day... I’m not sure about ALL usages of the word streaming, but the initial question that caused a bunch of hubbub was in response to WebGL versions of games. Pretty much every time a web game is launched, it will initialize the player. So simply refreshing the page could incur a charge.
“...which in the Game Pass example would be Microsoft.”
“developers like Aggro Crab would not be on the hook, as the fees are charged to distributors, which in the Game Pass example would be Microsoft.”
So let me get this straight:
Another example is with something like the Steam Deck. Switching between different Proton versions for the same game counts of a new "install"
Goodbye, Unity corp. You just signed your death warrant. You will be neither mourned nor missed.
This is a stunningly bad change that will fuck over a lot of developers midway through their dev cycle.
“I can easily see it leading to a number of games simply taking their game off sale once its no longer being actively supported.”
They’re not talking about ‘broadcast’ streaming (i.e. Twitch), they’re talking about cloud gaming streaming, like Game Pass Ultimate, PS Now and Amazon Luna.
How to destroy a developer: 1) Buy the game on Steam 2) Download and install it 3) Make a backup 4) Uninstall & reinstall the backup, no re-downloads necessary, no playtime is ever added, counts as a legit copy, worst case scenario you have to start the game, you have 2 hours to start and stop it as much as you want.
This retroactive thing seems bait for lawsuits, since Microsoft has various games on Gamepass that use it, (the doom unity port,Wasteland 3,Ori and the Blind Forest and sequel, etcetera) I hope they sue them.
It’s almost like becoming a public company is always a terrible idea or something. Who could’ve predicted.
What some may not be considering is, if the end user doesn’t have a lot of space for games, they may install and uninstall games repeatedly, and cost the developer quite a bit per user over time. Just move to Unreal. Problem solved, right?
I use Unity. I will stop using Unity with this current project because they keep changing their pricing model. Why would anyone partner with them (and using their tools in exchange for money is partnering) if the terms of the agreement can change mid project without any prior consent. This is bad for customer…
RIP Unity. That’s how you kill a product right there.
This seems like a great day for competing engines. Easy PR layup: just say “This install fee Unity will be doing? We will never do that.”