starkerealm
Starke
starkerealm

The key to combat in Prey is, it’s not supposed to be brute forced. So, for example, with the mimics, you’re supposed to glue them, then take them out with a charged wrench attack. You can just pound them with the wrench, or use a firearm, but, you’re right, it doesn’t feel particularly good.

That’s the thing though. This kid, intentionally entered into a contract (the Terms of Service) in bad faith. At that point, it’s not like he should get a pass, because he, “really, really, wanted to violate the contract, and couldn’t wait 24 months to get right with the small print.”

I hate to break it to you, but, “the rules of the game,” do, “physically prevent a player from teaming up with another player.”

It’s not just the crashing. There’s a lot of systems in this that feel untested. The base power and wiring system is, at the very least, unpolished, and feels downright broken. In some cases, this seems intentional, like how the powered doors can’t be open while they have power, and need to be hand wired to a power

Oh man, fuck The Cost of Magic.

Bioware’s leadership saw the game as more analogous to Diablo, and shut down any talk of Destiny because that wasn’t, “the kind of game,” they were making.

On the AR15, it’s the other way round. The M16, M4, and a host of other assault rifles are based off the AR15 platform.

Part of the problem is, even just looking at Frank Miller for a second, DKR was where he ended up. The structural transitions came in with his run on Daredevil, which started years before that. Content aside, you can see a lot of stylistic changes issue to issue that lay the groundwork for modern comic book

That’s going to make the Deutche translation rather awkward...

Kinda the reason I passed on it to begin with. I think the Punisher MAX run was when Garth Ennis’s material started to run out of charm for me.

Difference being architecture. Rockstar took the GTA5 engine (Rage, I think), and repurposed it for online. So ingame cash isn’t hooked into their Point of Sale storefront. For that matter, from what I know of GTAO, it doesn’t really have a discrete storefront, you simply buy in-game cash.

Depending on how the client’s set up, hacking in cash is much harder than grafting an aimbot or wall hack into the system. Most cheats can be performed by manipulating memory or messing with the render pipeline, but RMT currency has to go through an authentication server on the dev’s end of things. That’s well outside

I still haven’t forgotten about that bit in Mass Effect 3's multiplayer, where you could get banned for being put into a match with someone who was cheating. I realize Respawn and Bioware are worlds apart as developers, but that still gives me pause.

There’s a difference between an Emotional Support animal and a Service animal. Service animals are used to provide necessary assistance to someone with a disability. Emotional Support animals are supposed to assist with someone’s emotional health, and are legitimately used in a very limited set of situations. (For

Yeah, the markers are cyan colored. They also get dumped into your log over time, not sure what level they start popping up at. The highest level ones I’ve seen are 34 (not counting the mythical creature bosses.)

IIRC, one problem with the game on PC, at launch, was that the game’s speed was tied to your CPU’s clock speed. If your processor was better than a 360's, the game would run much faster than intended.

IIRC, one problem with the game on PC, at launch, was that the game’s speed was tied to your CPU’s clock speed. If your processor was better than a 360's, the game would run much faster than intended.

IIRC, one problem with the game on PC, at launch, was that the game’s speed was tied to your CPU’s clock speed. If your processor was better than a 360's, the game would run much faster than intended.

Then you failed at basic reading comprehension. For this to be an attack on the Metroidvania genre, you would need an article or specificity on “Genre.” Otherwise, it would be grammatically incorrect.

“Genre is mostly bullshit,” is a general statement about the concept of genres as meaningful categories for analysis in video games. Which, you know, they kinda are, when more games blend across genres rather than staying in a single one.