starkerealm
Starke
starkerealm

Remembering that it’s been almost 30 years, yeah, that looks a lot like a greyscale version of the NES game. I think there might have been a few more levels on the NES version, and I remember each character having unique music while you controlled them, but otherwise, yep, that’s the game.

Never played the Gameboy version, but the NES Star Wars game was brutal.

Wait... That’s an oddly specific analogy; why would someone put mayo in a bowl?

Most of the Playmates line. Off hand, the figures for Generations were based around concept art that was abandoned, and there was a weird, “Starfleet Academy,” line. I think there were a few others they just cooked up wholesale, but it’s been too long.

And his accent is Swiss, not French.

In entertainment industries (including video games) being in the credits is basically your resume. Many major developers won’t touch you if your name hasn’t been in the credits for multiple commercial game releases.

Because FO4 is buggier than it looks, and when you start straining it, stuff breaks.

Icewind Dale, IWD2, and Planescape Torment are all part of the discussion, but those three are separate from Baldur’s Gate. Combined, you have the Infinity Engine games.

The only reason Square was willing to pull FF14 and rework it was because they were afraid it would tank the entire Final Fantasy brand if allowed to linger.

And I thought Just Chatting was a weird directory...

Something that really stuck me this morning is how much enemies get bounced around by your gunfire. The AR might not do much to their armor, but you can knock the heavies to the ground with a close range shotgun blast, or sustained fire.

For those unfamiliar with sleeves, the creased corners occur fairly commonly after extensive wear and tear. Though, those sleeves are, otherwise, in excellent condition, so that’s implausible, but not impossible.

I always forget how good Twin Peaks’s soundtrack was.

I don’t have any particular trust for the judges, just an understanding of how this would have to work.

Not even close. If you wanted to call Wildlands a third-person Far Cry game... yeah, sure, that fits. But, I seriously wish The Division and Div2 had Wildland’s approach to combat.

I mean, if you want to plink that APC to death with your sidearm. But, yeah, I agree.

The secondary market value for reconstructing a tournament grade Magic: The Gathering deck can easily hit four figures.

I feel like this is one of those arguments that would, kinda, require additional support before just chucking out there and seeing it stick.

So, he sorts his deck, re-sleeves it, his deck box gets bounced around, out of 60 cards, only 12 exhibit any damage, and those 12 exhibit damage in entirely different places, and said damage is identifiable to which copy of the card is in that sleeve, and appears in entirely different parts of the sleeve. Said cards

MTG has a nominal deck size of 60, with a max of 4 copies per card (not counting basic lands.)