squibsforsquids
squibsforsquids
squibsforsquids

You mean the generic fantasy pastiche? The WoW art direction's not exactly a revelation in video gaming art direction. To say that it borrows from other fantasy sources might, in fact, be the understatement of this very young decade. (It virtually steals from WHFB in some cases.) It - and my personal inability to get

I want to comment or content or say something meaningful, but ya hit the nail on the head - and I don't really have anything all that revelatory to add.

I'm envisioning a BL2 DLC class addition in the far future that features a Rockabilly bard with a flaming guitar-axe. I'd ditch all of my revolvers and scopes for that.

I didn't much love the loot system either. Sure, millions of guns could pop out of a chest, but only an exceedingly select few were useful at all. I would have even preferred it if I could have bought weapon parts like scopes, &c. For all the character building and weapon proficiency work, you'd have thought they'd

Agreed on the melee weapon front. The first game had a mediocre melee attack unless you were Brick or Lilith, and, even then, the melee attacks were tied to skills, not weapons. BL2 could use a L4D2 melee treatment, at the very least. I'd love to have a sword or axe with some crazy effect on it in case a melee enemy

Oh, the outrage!

I admit to putting my nose up a little bit to L4D2 at first. I didn't care too much for the melee weapons, because they seemed to do a better job of getting my randoms-teammates killed rather than actually helping. ... But, then I got pretty used to it, and I actually like L4D2 quite a bit now. The carnival level's

Choices:

It's more important to tell a great story and capture the spirit of the original than to reproduce it verbatim. Naturally, some directors are going to fail in their attempts to do this - either because they aren't good storytellers or don't understand the "spirit" of the original at all. (Case in point for both: the

As for the iTunes Store's biggest advantage over GameStop? Shopping there won't make you feel like you need a shower.

Well, now I'm really looking forward for the TAY...

Concrete poetry's not usually three-dimensional, so that certainly weakens the inherent complexity of its spatial relationships (that damn Z-axis, always complicating everything). However, I've seen some concrete poetry (and written some concrete prose) that certainly required a strong grasp of physical lay-out on a

It's a different component of thought, but it's still tied very heavily into literature. Certainly, it's impossible to argue that theater isn't directly shaped by a spatial/literary combination. (Even relatively static, speaking theaters like the Elizabethans follow the necessity of space. It directly contributes to

I'd say variety's the spice of life when it comes to reading. Read a little YA fiction, read a little that isn't. Hell, even a lot of the "classics" aren't particularly complex once you get over the language comprehension barrier.

I used to shop at a small comic shop called Dreamland Comics when I was growing up. I got most of my Games Workshop stuff there, as well as quite a bit of Magic cards. I got into Games Workshop growing up in England, where my older brother had quite a nice collection of first edition Space Marines. (I always wanted

The F2P model's a decent business strategy for building consumer confidence, though. It's essentially the return to the old unlock/demo system. That being said, I don't like the MMO F2P model. I don't like subscription costs - period - and I don't think you should ever need to spend more than the normal $60 for a game

*Holy spoilers, Batman!*

It's GotY. Period. Unless Bethesda releases Skyrim 2: Portalmania in the Land of the Doomguy, this is by far the best (and will remain the best) game of the year.

For sure. It's fair game for a disc to contain Day One DLC. However, it's as fair game to put Day One DLC as it is to steal someone's parking spot at the mall and take the last slice of pizza at the office party. People are free to make use of these business practices, but they also should be surprised when 1)

I thought I knew battlefield strategy from Medieval: TW (and M:TW2), and then I tried to play Empire. ... Guns: who knew they'd change warfare, huh?