spiderdefender
Terror and Love
spiderdefender

What memories do I have? There was picking up the game at Toys'R'Us. I got one of the last copies. Gently opening up the game box, and gently pushing the cartridge into the SNES. Seeing the Squaresoft logo, which let you know that you were about to go on an amazing adventure. The tick-tock, tick-tock at the beginning.

My contenders:

Trying to beat Lavos day after day for at least a week. Finally, one morning, I woke up super early — like 5 am — and trundled down into the living room. I remember a made myself a giant bowl of fruit loops or something, shuffled around my team, and went for it. Did well in the first form, the final form was going

I really loved the trial and the way all your actions up to then at the fair were used for or against you. I thought it was great and really clever, and was the first thing I'd seen of actions having unexpected consequences in what was up til then a largely linear genre... console JRPGs that is. I also loved the way

If you despised SimCity for its tiny scale, this is not a tiny game. Skylines begins small, but as your city grows, you're able to unlock more and more of the surrounding countryside. It gets to the point where you can start building satellite communities just for the hell of it, because your primary city is so damn

That's not a flaw, that's a feature.

That's exactly what it looks like. Those "tiny towns" you see with model railways, etc.

If you pretend the "Fairy Dance" arc doesn't exists and downplay "Phantom Bullet"...

This list is missing Balsa!!!!

Now playing

I don't know how unappreciated it is, but Jumping Flash! is definitely a game I don't see much about these days. Kind of a shame, because it was a really novel first-person platformer way back when it was released for the PlayStation in '95 and '96 (depending on what region you were in). It was a slow and meticulous

Somehow this makes me respect Oda even more °-°

Sanji off of a young Steve Buscemi? ... I can kinda see that actually.

But too many are rooted in Eurocentricity.

Also needs more "?!?!" at the end.

That being said you should be more upset by the author for some reason supporting the idea that characters must always be the race they were in the story.

Stop this. Stop it right now.

Now playing

I vaguely remember being truly scared by the beginning of this segment in Max Payne 2. Took me multiple tries to figure out how to escape. Love that game.

Because apparently people think that there's something noble about spending time with family, even if it's family they hate. That's my partner's rationale for continuing to interact with people who deeply hurt them anyway...that "something would be lost" if they went no-contact.