speider
Speider
speider

I have a nifty rumor on one of those new IP’s, if you’re interested.

Take this with a bucket of salt, but if it’s true, then I’m REALLY interested.

So we know Bethesda has dabbled with procedural generation. Not a lot, but they have. What I’ve heard is this:

Bethesda is working on a single-player (possibly with some

E3, mate ;)

You can see him starting to use healing items immediately, but the damage from the circle is just too damn high.
If both players were at full health, they might have shared the top spot.

I would love for your inventory to get boned as you pick it up, and instead, on five inventory slots you’d have one unique power for each of the stones.

You could switch between them like weapons. Some could have secondary uses instead of having aim. (with some cooldowns)

Time - Everyone and everything except you

Lifetime battle pass for 19.99?
I know of a kid who by accident spent 120 dollars on the game in one season.

Because it was originally coded in Java by a “self-taught” coder who got really lucky?

It’s definately Lance Reddick. I’d bet money on it.

I don’t think rarity is the issue. With high rarity, someone will still find a buch of awesome shit in their first building fromtime to time. That’s just statistics.

If they get shot in the eye, which I assume the armor doesn’t cover, then absolutely yes.

I expect my entertainment on demand. This game goes above and beyond to provide that, allowing you to play with people who haven’t bought it.

Some games are online only. Some games are single player only. This game is made for two people.

Paying 30 bucks for this great coop game was worth more than paying 60 for a mediocre or bad one.

The problem is that they’re pouring more and more chaos into it. While the chaos is neat, a complete inability to read options in a competitive game is not desired.

Yes, we can. It should be possible to come up with a cadence of gamechangers that is more reliable. If, every third week, the entire game centers around a new weapon, then I think that might be too much.

Content doesn’t have to be weapon imbalance, though. It can be so many other things. Like cosmetics.

Fortnite BR was/is free on all platforms, not just PS4.

“righteous indignation”

Lol. No, what you did, was being an asshole. 15 chests must’ve taken that player a lot of time to collect. Maybe they didn’t hear you and/or notice the chat. Maybe they thought you’d co-operate, since you chose to be a part of a two-man crew instead of sailing off on your own.

The devil at least

Yeah, I care about outfits (not all capitol letters, though), and so do you. However, I’d not want a starting ghillie suit in a million years. That’s almost like starting with a frying pan.

Comparisons in game play are not pointless. Particularly when it’s relatively minor differences that makes the games feel (in my opinion) so very different.

You could compare a Chevy Pinto to a Microsoft Zune, and it would be weird. But an Apple Ipad and a Microsoft Tablet are similar enough that comparing is fine.

I

Could you explain how you mean winning in Fortnite takes less skill? Aren’t there still 99 opponents?