In the grand and majestic expanses of imaginative automobile journalism, it is always Torch-o-clock.
In the grand and majestic expanses of imaginative automobile journalism, it is always Torch-o-clock.
And anyone who wants a fresh pair of eyes on the story for their video game should check out vgse.weebly.com!
Hmm. You're right. Let's do some math. Let's call the full price of a game P. And let's say that if the game always has the price P, there will eventually be N people who buy it. That's a sales gross of N*P.