spartentheguynamedowen
Jay Thomas
spartentheguynamedowen

in my (vast) experience with NV and other Bethesda games there's no bug in it that isn't in every other game on the engine

I never have crashing issues with NV, but I have issues with me doing one mission and then just turning off my xbox with FO4

I find myself wishing that Bethesda had at least learned some lessons from New Vegas very often while playing Fallout 4. The melee and unarmed combat in particular feels like a real step backward from the improvements NV made. New Vegas also did a much better job of weaving the different factions together into a story

I think people remember just how much better New Vegas was than Fallout 3 (IF you wanted plot / faction heavy instead of just wandering around and could handle Obsidian’s extra bugs) and are hoping for the same thing to happen this time. With luck Fallout 4 is the mindless (but still fun) wandering around with little

Must be weird for Interplay...

Wait, no fair, what are we others supposed to wish for! You’ve broken the internet!

They should make a Fallout mod for the Shadowrun games by Harebrained Studios :P

Are you talking ally wasteland 2?

So, so many monies.

Or, create a new isometric game engine, cobble up the concept for a ‘spiritual successor of the isometric Fallout games’, and put it up on Kickstarter. Such is the norm these days. :D

I agree, but I feel like the game will be less mainstream in isometry. And that means less money. I for one don’t mind, though, and some of my friends will sell their soul to Satan to see something like that again.

They would get a whole lot of my money!

I agree with everything except the very last bit, as making both playstyles work in one engine would be a logistical nightmare if it is even possible, as you would need to cram all the features of both into one engine and each requires vastly different things to work from timing, to physics, to scripting, to AI and

Let me go a step further. Release a game engine for Fallout, using the Fallout mechanics, with a robust map editor and asset library. Use the editor and library to rebuild faithful remakes of Fallout 1, 2, 3, and New Vegas, with Tactics having a stronger rebuild where the vignette fights of the game are wrapped in an

Buzz Lightyear as a commando looks pretty badass