spacesheriff
SpaceCop
spacesheriff

man shut the fuck up, james bond isn’t a franchise with lore, this isn’t dark souls and we’re not going to figure out the secret backstory by reading the item description of a bee dick, they’re a series of movies where a spy does things, there is no idiotic Pixar Theory that makes them all cohesive and there doesn’t

i really like the vibes of this game, but the gameplay i’ve seen — it’s even noticeable in the big trailer up there — is undercut by this really annoying stanley parable-esque narrator who really doesn’t need to be there. i’d love it if they got rid of him or allow you to turn him off because, based on the trailer,

You shouldn’t play Ignis’ episode (either ending) until after the credits roll, imo. If you play his episode, it becomes extremely clear that the Bad Thing What Happens To Him is permanent, but in the chapters that follow he tries to play it off like maybe it can be reversed and it’s more affecting when he finally has

I shouldn’t still be like this, but I can’t watch things like Kingsglaive without feeling a pang of sympathy for “real” actors like Lena Headey and Sean Bean having to read things like this. I know it’s elitist, but I can’t help but feel like they shouldn’t have to read shit like this, leave it for the anime voice

only read the first half of the first sentence, but i agree so far! i’ll let you know my thoughts once i finish your comment

this is the a.v. club, we’ve all heard of satoshi kon, this isn’t a revelation

yeah dude i bet those yellow savages fucking eat prisoners, i bet they’re all brainwashed

I haven’t played this game since beating the file I started at launch, but I know I could never figure out the combat. It always felt way too loose and messy, and every fight just devolved into me running in circles trying to attack the enemy from behind until I got enough Buddy Juice for Ignis to use Overwhelm,

Tsushima felt like a revelation in that regard, but even it started to pall by the end. Started to hate seeing that damn yellow bird try to guide me to whatever hot spring or haiku when I just wanted to ride in peace.

sometimes i want an adaptation of miyazaki’s and ghibli’s more steampunky works — nausicaa, castle in the sky, howl’s moving castle, all have these beautiful worlds that i’m aching to explore, but i think it would ultimately be wrong for an outside studio to turn those stories into playgrounds.

you are a baby if this is how your brain works

There's been a couple situations in the last few years where I hadn't finished a certain RPG for years and I never looked at spoilers for it because i thought I might eventually get back to the game and finally finish it and when I finally did, the ending of the story was so perfunctory and lame that i should have

on the one hand, this woman is an annoying, entitled harpy and she shouldn’t be given any kind of sympathy or credibility.

yeah, everyone knows the only place you could film a movie entirely set in a junkyard is hollywood california

i know everyone hates TLJ and loves the mandalorian, but isn’t everyone’s favorite star wars content the kind that was shaped by ambitious creators with unique voices and clear visions and not....interchangeable parts of a corporate machine?

i never got very far in x-2 (had a scratched disc that froze in a story-mandatory cutscene) but i do remember the battle system allowed me to stunlock an early golem boss without any effort

okay, so disney announces 70 new star wars shows about ahsoka’s dermatologist and jyn erso’s high school years and you nerds lap it all up and can’t get enough, but disney puts the baby puppet in a theme park and suddenly that’s a bridge too far?

You could probably make a pretty good satire of a “typical” Miyazaki movie if you wanted to skewer sacred cows. A (spins wheel) spunky, kind and determined young girl travels to (spins wheel) idyllic Mediterranean city so she can (spins wheel) lift a curse which transformed (spins wheel) an idealistic mechanic into

makes you wonder if this was just a way to streamline the npc development process or if there was at one point a feature that allowed users to import a mii into the game