spacemanpanini
SpacemanPanini
spacemanpanini

Jesus fucking christ did no one actually check what these mods ACTUALLY do?

Jesus christ how fucking lazy are you people when you make these articles? Did you guys even read the descriptions of half of these mods or check for compatibility? You didn’t even bother to mention this disables achievements.

Did you read any of the mod descriptions? Or check any of the comments on Nexus? Several of these mods do NOT do what you just said they do, and several others are completely broken because they were designed for Early Access and never updated for Full Release.

Magnets and high end electronics are not a great match historically.

Alrighty, it’s a post about speedrunning a new/large game so let’s get all the responses to common comments out of the way:

I mean, not really. They’re there, but definitely all that common except for a couple of specific places.

For some reason, it required a dice roll to determine if I...successfully said these words out loud?

Oof. This is a weapons-grade bad take from my perspective, which is surprising because I’m usually right with you, but I just can’t get behind this opinion. Knowing that my future playthroughs have these other options “if I build X character next time, I bet I get a better shot at it” is part of the appeal to me.

Now, as I play BG3 I’m being pretty strict with myself about allowing things to play out as the dice fall

Worse, there’s a way around it, a way to “correct” this for yourself, but it’s save-scumming, and you just feel dirty and rubbish.

AcTuAlLy, it’s usually in the Dungeon Master’s Guide. At least in 3.5, it was a variant rule found in the DMG.

Like, fuck JK Rowling and her stupid racist fantasy world, and especially fuck people who claim to be allies but bought and played this game anyway, but it’s 6 months post-release and this game is a single-player RPG. I don’t think it’s a sign of anything that a lot fewer people are playing it every day.

What I’m seeing sure seems like a lot of people who’ve never played D&D really mad this game has accurately captured D&D.

Article fails to mention how some genuinely AMAZING scenes unfold on failed dice rolls. I have intentionally failed rolls by save scumming to see alternate outcomes vs successful rolls and sometimes those failed rolls lead to really great moments / scenes or very dramatic events. For example, very early in the game on

A good DM doesn’t operate like this. A good DM wants the players to experience the most interesting possibilities, especially if they’re trying something as weird as throwing feces at a goblin”.

Hell, BG3 is actually REALLY good at making failure fun! We are discovering the game with a friend, and we hate to love the “Oh boy, here we go I guess”. But then the game goes crazy and we laugh and absolutely love it.

Also, most dice rolls are pretty easy to get? If you want better dice roll, better have someone with

Because, at it’s core, BG3 is a D&D game.  And in D&D, skill checks are performed with dice rolls.  It’s a fundamental part of the ruleset.

Absolutely disagree. Failure is an integral part of the game experience. Always being able to win and take the best route is incredibly boring. BG3 isn’t about min/maxing optimal decisions, it’s about exploring the world, doing interesting things, and yes, failing to do interesting things. That’s part of the fun, you

Infuriatingly, there’s a much better system that could have been used: use the dice rolls to determine whether you see the interesting choices.

I dunno, this is kind of a trash take imo. I found the game to be very good about playing with failed rolls in a way a live DM might.