Not really, the DS is doing great and the Wii U isn't. Not because of Apple, but because new consoles are coming out and because there's fewer new games on Nintendo's system.
Not really, the DS is doing great and the Wii U isn't. Not because of Apple, but because new consoles are coming out and because there's fewer new games on Nintendo's system.
What potential? Any time I played it (via my nephew) I just turned it off, seeing as there's nothing it really adds. Apparently some games even run better without it on.
A certain, recent, very good game exclusive comes to mind, unless you mean something along the lines of guts flying. The death I'm talking about is from a gun, the kid is terrified of death, and there's a good amount of blood shown. They don't make it.
Eh, the hype got in the way of the praise. When people were first able to talk about it, they praised it a lot. Afterwards people started to actually think for a second and realized it had a fair amount of issues, more troublesome than the ones in TLoU.
Are you trolling? Or did you seriously forget that you implied the stealth from TloU was stolen from the Xbox? Because that's were you sound fanboyish. Should I screen-cap this thread and point out exactly where you said this?
Careful, your maturity is showing.
Not at all, it gives you another input with multiple functions. The Blacklight guys seem to dig it for this very reason, and it won't take long for some things to become standard.
What does the genre of a game have to do with performance? I'm talking about the game itself, not sales.
Indeed it is, launching on next-gen might've freed it from the inevitable performance issues that'll surely plague each title from From Software.
Game settings have come a long way since Halo, I'm not saying they're practically letting us mod the game, but a deep list of them coupled with classic Warzone could make this fairly unique.
"Microsoft's all "TV TV TV cloud computing hey we will let you keep track of your fantasy football team" stuff that nobody really wants."
Warzone was fun because it allowed game modes to be chained together for a single match, making it uniquely hectic. Dunno if that'll return with these "custom modes" or if this is what Warzone has been changed to, but this does show some promise.
Yup, that stuff is rampant.
If Jalopnik decided to review a car from Ford, and there were Ford ads on their site before or after the review went up, then they wouldn't be in the wrong. Car companies know that the people who read that blog are interested in cars. Correlation does not imply causation.
Ah, okay, so there is that. Haven't been following the game, didn't know they actually had that in the game. They didn't make any mention it in their review, and the drawing is the root cause for the reviewer's frustration, but I wouldn't discredit the entire thing. It's just something people should keep in mind when…
I haven't heard anything about two specific morphs, what I'm reading is that the more complex drawings get, the less precise the game gets. I doubt they're making things up, this is a common complaint among these sites.
Oh, you mean how new games are advertised on gaming sites? Yeah, that's actually normal, seeing as the people who read gaming sites are interested in games.
Well, the Wii U's screen is resistive, meaning you have to use the stylus to get the best out of it. Something that just isn't natural for an action game like this, and you get less precise when you try to move quicker by just using your fingers.
Wait...
A big part of it seems to be the drawing aspect, which is how you control a lot of your moves. Something that everyone's saying isn't quite as precise as it should be.